Garry's Mod

Garry's Mod

138 ratings
Persistant Map Props Mod
   
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Content Type: Addon
Addon Type: Tool
Addon Tags: Roleplay, Realism
File Size
Posted
462.000 B
26 Jun, 2018 @ 5:15pm
1 Change Note ( view )

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Persistant Map Props Mod

Description
Have you ever been playing on a map and you have, let's say.... a scene set up and you use the physgun and move a prop that is part of the map? Then you have to clean up the entire map and start all over from scratch.

Then this mod is for you! :D

DISCLAIMER! This mod is not like PermaProps. The mod only edits props created by the map.

What this mod does is it make the following list persistent so that the physgun won't mess them up causing you to have to reset the entire map.

The follow classes apply to this mod :

- prop_dynamic
- any func_*
- prop_door_rotating
- class C_BaseEntity
More can come if you suggest classes to be added that are made by the map.

This mod is mainly used to make all props persist automatically instead of having to manually do it.

Credits :

- Zach88889 :
Idea, Scripting
23 Comments
maranono 20 Apr, 2024 @ 7:37am 
??? I pretty sure think that function is in game. :/
Utilitys - administrator - physgun options.
the universal union 15 Oct, 2023 @ 2:38pm 
what is the map?
Baeddan 18 Aug, 2021 @ 3:12pm 
Can we get a toggle option or command?
ZenKazzy 30 Jan, 2021 @ 7:16am 
god thank you.....
Epik Berm 21 Jul, 2018 @ 1:48pm 
This helps a lot, but, seems like you can't un-persist objects afterwards...
JumpingBarista 9 Jul, 2018 @ 5:38pm 
It’s a simple patch that doesn’t require the other annoyances of limited physgun
SpaghettiiJuice 2 Jul, 2018 @ 3:28pm 
lol just use limited physgun
jahpeg 1 Jul, 2018 @ 2:15pm 
You realize you can just use limited physgun?
Logan_krisp 1 Jul, 2018 @ 1:26pm 
isnt there already a setting for this in the launch settings?
76561198092283240 1 Jul, 2018 @ 11:21am 
map name pls.