Stellaris

Stellaris

33 ratings
!Gigastructures - No Stripmine Restrictions
   
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1.658 KB
29 Jun, 2018 @ 11:24am
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!Gigastructures - No Stripmine Restrictions

Description
This simple patch for Gigastructural Engineering & More removes the limit on activating multiple stripmines at once, letting you spam them like there's no tomorrow.

This can be rather overpowered if paired with a strong eco, so don't complain if this makes your empire too powerful, even for Gigastructures standards.
17 Comments
DarkArchon 9 Dec, 2019 @ 8:03am 
Doesn't work as intended with the current version. Completed Strip Mines generate nothing. And building strip mines cost nothing.
Although it will let me activate more than 2 strip mines at a time, at least that part is working as intended.
An update would be appreciated.
mazrados 4 May, 2019 @ 8:32am 
I think there is no more such restrictions? Unless it's remove by No Megastructures Limits mod I also use.
HZCK 13 Apr, 2019 @ 11:55pm 
Will this work with 2.2.7?
The Erubian Warlord 24 Dec, 2018 @ 3:27am 
@Elowiny
Please and thank you ^^
Elowiny  [author] 24 Dec, 2018 @ 3:22am 
@The Erubian Warlord
I'm not sure. I'll have to update it.
The Erubian Warlord 24 Dec, 2018 @ 2:32am 
will this work with 2.2?
TOAST 2 Nov, 2018 @ 6:02am 
The Mineral "K" glitches with 10K and 12K, but not 11K
In any way, good job, I've never had a +3.6K system in like... EVER ^^
Crazy Old Texan 8 Oct, 2018 @ 5:19pm 
I don't understand why this mod is not on the top ten list. It always works, is very stable and works with about every mod I use. Kudos and thanks for this awsome mod.
Elowiny  [author] 10 Sep, 2018 @ 12:07am 
@StarLord_87 It is compatible with 2.1.2, I just need to update the version number.
QuantumSp00k 9 Sep, 2018 @ 12:38pm 
Can you please make it compatible with 2.1.2? I have entire galaxies that need to be stripped of all their resources. Don't ask why, I just need to cause its a game and what do you do with games? You mod the shit out of them!! :3