RimWorld

RimWorld

101 ratings
[1.0 Unstable] UN-Colony
   
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Mod, 1.0
File Size
Posted
Updated
1.477 MB
1 Jul, 2018 @ 12:01pm
29 Jul, 2018 @ 12:14pm
9 Change Notes ( view )

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[1.0 Unstable] UN-Colony

Description
PLEASE FEEL FREE TO TAKE ALL YOU NEED FROM THIS MOD OR UPDATE IT AS YOU WANT !

WARNING : This mod won't be updated anymore for 1.0 unstable version,
For 1.0 Version :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1542036108


B18 version : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1325315317
B19 version : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1512464940


This mod adds ChemFuel generators, paint, lights, fences and gates and industrial stuff.

For moders, please note I use custom8 for paint and custom7 for fences as linkFlags

For the moment this mod adds :
-> Generator A : a rustic version, with a low production rate : 12kW.
-> Generator B : an industrial version, with a normal production rate : 12kW.
-> Generator D : a medium generator, cheap but with a low production rate : 2,25kW.
-> Generator M : a large armored generator : 6kW.
-> Generator N : a medium armored generator : 3kW.
-> Generator V : a small portable generator : 400W.
-> Generator W : a small portable armored generator : 425W.

-> Solar panel A : 4X4 tiles
-> Solar panel B : 5X3 tiles
-> Solar panel C : 7X2 tiles

-> Larger refinery, using also hay to produce chemfuel
-> Paint machinery to produce paint from chemfuel
-> Paint for floor (lines, arrows and zebra)
-> Outdoor spot light
-> Wall lights
-> Thinner power conduit and wall foam popper
-> Metal grid, concrete and glass fences
-> Metal grid, concrete and glass gates (Warning : make a difference between vertical and horizontal ones when you place them)



78 Comments
Sadjuuk  [author] 16 Jan, 2021 @ 11:22am 
Hello all sorry for the delay please as I say in description feel free to take all you want from this mod !
PanicOregon281 23 Jul, 2019 @ 2:03pm 
Howcome, none of these mods are updated anymore?
I actually like these mods a lot
GIZMO 11 Dec, 2018 @ 1:38pm 
How to make glass and synthetic paint? Thank you.
Swiss Army Man 19 Oct, 2018 @ 2:36pm 
Hello! I would like to help translate the mod into Russian. You do not mind?
Sentient_Worm 18 Oct, 2018 @ 1:40pm 
I always have been a magnet for the strange stuff. Starting a new colony fixed the issue tho
Sadjuuk  [author] 18 Oct, 2018 @ 1:27pm 
@Sentient_Worm: stone ?? You mean all the mountains ?! The armored walls are named "SadjuukWallEA, EB, EC etc.. in the code, the vanilla stone doesn't have this name at all ! It's very strange..
Sentient_Worm 18 Oct, 2018 @ 12:23pm 
You should add a little note saying that stone will be replaced with random blueprints of armored walls if you switch from this version to the stable version XD.

Sadjuuk  [author] 18 Oct, 2018 @ 11:49am 
Hello All, I released the 1.0 version here : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1542036108
Unfortunately furnitures are not ready yet..
Tynan  [developer] 3 Oct, 2018 @ 2:49am 
The mod's tagged as 1.0, but does it work with the final 1.0 build currently on the unstable branch? I just want to make sure we don't have mis-marked mods causing problems for players.

More info: https://ludeon.com/forums/index.php?topic=45988.0
Onyx_The_Brave 2 Oct, 2018 @ 7:53pm 
The current 1.0 build on the unstable branch is picking this up as a mod for that version. Just letting you know