Stonehearth

Stonehearth

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Improved Ore Fields (Discontinued)
   
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4 Jul, 2018 @ 4:29pm
25 Aug, 2018 @ 11:16am
10 Change Notes ( view )

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Improved Ore Fields (Discontinued)

Description
Improvement on the original ore fields from I.R. Monkey

Update:

-Adds the unrefined clay and stone resource to the supply bins so you can bring them straight to your crafters.

- Added a bulk refine for the unrefined clay and stone resource allowing you to refine 10 at a time.
41 Comments
CT-0234 "G3” 8 Jul, 2019 @ 1:34pm 
Fixed version link doesnt work.
Elmer Fudd 18 Jun, 2019 @ 1:21pm 
fixed version here fixed version thanks to kalarima for the fix.
Kalarima 15 Jun, 2019 @ 4:06am 
if creator of this mod just aplies these changes i would be gratefull since i cant upload anything to workshop for some reason... aaanyway theres not that many changes to do and stonehearths coding is very simple so anyone with basic HTML knowledge should be able to do it...
Kalarima 15 Jun, 2019 @ 4:03am 
Also if you wanna make it work with Amberstone clan you need to add this:
},
"bunny_empire:kingdoms:bunny_empire": {
"clay" : true,
"stone" : true,
"coal" : true,
"copper" : true,
"tin" : true,
"iron" : true,
"silver" : true,
"gold" : true

}

at the end of initial_crops.json file located here f:\Steam\steamapps\workshop\content\253250\1431724997\services\server\farming\data\

same method should work for any other workshop clan as long as you find its real name in its mod file and replace bunny_empire part with it...
Kalarima 15 Jun, 2019 @ 3:35am 
Ooookey... i saw Avak playing stonehearth with ace on his chanel which brought me back again...

As far as i can tell the only problem this mod has is that the crops dont have their prefered climate specified... ok heres how to fix it

Basically theres one line missing in crop.json of each crop in the mod... the path for me is f:\Steam\steamapps\workshop\content\253250\1431724997\entities\crops\

and all you need to do is add this line: "preferred_climate": "temperate_staple",
to this parameter: "stonehearth:growing": {

so that whole structure would look like this:

"stonehearth:growing": {
"growth_period": "12h",
"preferred_climate": "temperate_staple",
"growth_stages": [

growth time is diferent for every crop so dont change that... or do if you wanna :D
Garvony  [author] 17 Apr, 2019 @ 6:17pm 
Hey Yall, thank you for all your support and help with this mod throughout its time. I've moved on to other games and dont forsee myself updating it in the future at this time. If anyone wants to update this, feel free to do so. I have really enjoyed learning how to mod in this game but for me its time has passed. Best of luck to you all in the future and if we ever meet up in another game, say hi.
Tomoko 17 Apr, 2019 @ 1:21pm 
With the recent ACE update, the mod breaks the UI whenever you select a patch to make it grow any ore, which requires to reload the UI. (The recent ACE update adds details about crops for fertility, season preference,watering etc etc, which doesn't exist on the ores, thus confusing the UI)
GulagVictim 13 Apr, 2019 @ 11:54am 
Does not work for me, might not be save compatable? If so, very sad, as i've ran into the problem of my craftsmen not picking up anything grown even when refinement is qued some hours into the game :(
king 10 Apr, 2019 @ 3:52am 
Thank you very much. I like this mod very much.:steamhappy: