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Reprogramming rods (Now with new start!)
   
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1.062 MB
5 Jul, 2018 @ 7:48pm
3 Jan, 2020 @ 12:31am
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Reprogramming rods (Now with new start!)

Description
This mod adds skeleton control rods that reprogram skeletons to do your bidding. Look for the initial plans in ancient labs throughout the world.

Look for "The Liberator" start for an easy way to the Ultimate Control Rod.

All attack skill levels vary with randomness
Basic rod max: 25 skill
Adept rod max: 40 skill
Advanced rod max: 60 skill
Expert rod max: 90 skill
Ultimate rod: No max

To clarifty: Find the blueprints for the rod research, then research each tier. Once you have the research done, make the rod and put the skeleton npc you wish to recruit into a prisoner cage. Have the rod in your inventory, then initiate dialogue (in prison you have to right click and manually talk). If you have the higher version of a rod you no longer need the lesser versions.

If there are any skeletons that cannot be turned please give me their exact names so I can look them up and add them to the mod. Thank you for your time. You can now choose between the skeleton subraces for each start, not just "The Liberator."

49 Comments
Bookhead  [author] 10 Jun, 2021 @ 4:13pm 
I've lost the original file to this mod, so RIP those errors, really lol
Bookhead  [author] 10 Jun, 2021 @ 4:12pm 
My dyslexia is at it again!
Draxiss 10 Jun, 2021 @ 1:14pm 
I've found a minor issue. "New master regestered. Desegnation required." has two misspellings. The word 'regestered' should be 'registered' and the word 'Desegnation' should be 'Designation.'
Hazard_Tiltedttv 22 Feb, 2020 @ 10:18am 
can you make it work on Ashtron?
Conspiracyphreak 15 Feb, 2020 @ 11:41am 
old machines is the faction it belongs to i think. my game is heavily modded so maybe who ever added them didnt add some kind of thing to them so game recognizes as skeletons.
Bookhead  [author] 13 Feb, 2020 @ 11:54am 
I searched FCS and could not find this old machine you speak of. It would be awesome if I could just tell the game "use it on all skeletons." but that is not the case. I have go to in case by case to add the dialogue options to the specific character =/
Conspiracyphreak 13 Feb, 2020 @ 7:49am 
does this work on "old machines"...if not could you add it please, ty.
Bookhead  [author] 3 Jan, 2020 @ 12:32am 
Yeah I'm not sure why that was taken off, but it has been fixed.
Zephlos 2 Jan, 2020 @ 9:03pm 
for some reason this mod removes skeleton repair kits from the robotics bench.
Bookhead  [author] 6 Jul, 2019 @ 8:44pm 
Look for the initial plans in ancient labs throughout the world.