Kenshi
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Automated farming
   
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9 Jul, 2018 @ 12:02am
10 Feb, 2019 @ 8:58pm
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Automated farming

Description
Adds cactus, bread, cotton, greenfruit, hemp, riceweed, and wheatstraw factories that use technologies from both automated mining tech and hydroponics to automatically draw water, grow, and harvest your crop. Research even further to have AI assisted deep mining to collect water no matter where it's placed.

Now with Power plants! Greenfruit, wheatstraw, and hemp. Research them in the electrics section, then build in power.
Popular Discussions View All (1)
0
14 Jan, 2019 @ 1:21pm
That's too much ... can it be simplified? (Это слишком много ... можно ли упростить (?)
Frunzik
35 Comments
Valiance 27 Mar, 2024 @ 1:26pm 
Exactly, how do I research this? I don’t see it under any of the research tabs
Bookhead  [author] 27 Feb, 2024 @ 2:56pm 
@Dvatrij Alright, thanks for the update
Dvatrij 27 Feb, 2024 @ 12:22pm 
Well if you do that, I'd be a little bit more happy, although I'm quite satisfied with this version.
Actually it allows me to get rid of lots of my farms and solves the problem with 5-bread-output x)
Bookhead  [author] 26 Feb, 2024 @ 10:33am 
TBH i did a bunch of modding with 1 hand LOL. Other was broken and i played Kenshi with macros. It's been like 5 years and I've not touched the modding tools, so I might be a while on that.
Bookhead  [author] 26 Feb, 2024 @ 10:32am 
Damn looks like I need to recreate the mod. It was made in like .7 or something and I never updated it. I can make a much simpler version this time, as this was like my first mod and was not made very well. Cheers!
Dvatrij 25 Feb, 2024 @ 3:28pm 
It became even more weird!:)
I've researched the deep mining etc. and built it.
And now both powerplants are working okay and producing energy:
200 for 1st and 400 from 2nd as intended.
It still says that it needs a worker and working with 0% output although xD
Harmless bug I'd say.
But any character I orded to work with it just stands still and doing nothing.
(No more strength boosting lol)

So all 1-4) my problems fixed itself somehow. Okay... xD

All farms are working ok, yes.
Bread one is priceless, if only it would be Multi-grain bread from UWE but fine...

P.S. @Liquid Ass, Auto mining farms and Deep ones are in the same place of building menu: (Farming), but you should toggle it (as you're usually choosing the lvl of upgrade of any building, Walls I - II - III ...)
Same for Powerplants, but they're in POWER section. Auto and Deep selectable pairs for each type
Bookhead  [author] 24 Feb, 2024 @ 9:06pm 
@Dvatrij I believe there are 2 to unlock for every one, one is mostly automated and requires a worker, and the other is fully automated, to reflect how the devs made the other automated resources work. Good luck!
Dvatrij 24 Feb, 2024 @ 5:35pm 
Hi there.
Idea of mod is pretty awesome, haven't found anything like this so there's lifesaver for my outpost in deadlands ... xD

Anyway.
I've built Auto Wheatstraw Power Plant and not sure that it works as intended.
1) So it is automatical but requires the operator to work (0% output show otherwise) ?
2) Why operator gets his strength boosted so fast? Not that I protesting but why... xD
3) It says that consuming fuel with 100% speed, but it produces nothing and consuming also nothing (only 120 wheatsraw during construction)
4) If it (should?) produce energy, I can't see any impact. Same numbers in Power in any stances: turned on/off, with operator working/without him

Or I'm doing smth wrong / misunderstand smth wrong?:)
Bookhead  [author] 9 Jan, 2024 @ 7:56pm 
@LIQUID I think this was one of my first mods and i put it somewhere odd. Sorry!!
Liquid Ass 9 Jan, 2024 @ 5:31pm 
Sorry, I'm dumb

I was able to research the Deep mining help farm, but I cant find it anywhere in the build menu.
Is there a certain bug? or somewhere else? cus I dont see it in farming or mining.