Starbound

Starbound

139 ratings
Better Mining Laser
   
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599.580 KB
11 Jul, 2018 @ 7:41am
25 Jul, 2018 @ 6:14am
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Better Mining Laser

Description
Makes the Mech Mining Laser go no further than the mouse cursor, allowing for much greater accuracy. This is by no means a good quality mod, as for all the languages I have experience in, Lua is not one of them, and so far is the most incomprehensible of them all to me. But at least it works and doesn't lag like hell...
25 Comments
DARK 7 Feb, 2023 @ 6:10pm 
Still works.. This should be the default way it works. So much better
Ligma 2022 16 Oct, 2022 @ 3:45pm 
@Catman i think you could do @ShadowBlitz16 's idea by simply spawning a "mining_lazer_pulseball" at the player's cursor and have it alternate on a inflated-regular-deflated-regular cycle so that it takes about 10 frames to complete as long as they're holding left / right click

Also I've never seen Lua but if i could get a glimpse of some of the code I could probably help you make it
Catman  [author] 27 Jun, 2022 @ 3:53am 
Honestly I am amazed this shitty code hack of a mod still gets comments and has so many people using it. I couldn't even begin to approach this to update or fix any issues people have, I don't understand why someone who actually does Starbound modding as a hobby hasn't just made their own version of this
ShadowBlitz16 26 Jun, 2022 @ 4:53pm 
you should make a simple pulsating energy ball at the end of the laser so it doesn't just look like it ends suddenly
Matheus 2 Nov, 2021 @ 11:01am 
about those crashes you people seem to have, my mech was also dying some days ago when i installed Shellguard and Arcana, uninstalled Arcana and my mechs began to work again, weird.
Blackjack 8 Sep, 2020 @ 2:23pm 
@Lord_Greyscale On second thought, it doesn't seem to be this mod. Despite having the same issue, unsubscribing from this mod doesn't seem to fix the issue for me. I think you were correct about it being a mod interaction somewhere.
Blackjack 7 Sep, 2020 @ 2:12pm 
@Lord_Greyscale I can confirm this happens. Using two of them also results in the mech locking up entirely upon firing either.
Lord_Greyscale 10 Jun, 2020 @ 1:34pm 
Dunno that anyone else is experiencing this and not reporting it, but I've found a bug.

When using only 1 Mining Laser, after I stop using it and attempt to use the other weapon, the mech locks up.

I can still exit the mech and re-enter it, but it won't move, aim, or shoot.

This may be a mod interaction gone bad, but I've got more mods than are feasable to un-sub just to test.
Gordonmorbzolla the III 1 Apr, 2020 @ 7:52pm 
@King Tarr someone else said they checc and it work
Wolfsong The Jester330 30 Oct, 2019 @ 5:47pm 
MP Compatible?