The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Green House (Hearthfire/Dragonborn required)
   
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Category: Houses
File Size
Posted
Updated
242.276 KB
11 May, 2013 @ 8:25am
31 May, 2013 @ 4:13pm
14 Change Notes ( view )

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Green House (Hearthfire/Dragonborn required)

Description
HEARTHFIRE AND DRAGONBORN REQUIRED!!!!


I'm not working on this mod anymore!


First thing: Sorry if there are some mistakes in my english. I'm not the best ;)


I made this mod, because I thought there's not enough space to grow all plants which can be grown.
So I made a big green house where there is enough space to grow all plants.

This mod adds:

-2 rooms to plant some ingredients
-a tower to catch some insects
-a tower with a few plants you can't grow in a planter
-a room with a alchemy lab to store all ingredients and potions
-a room with a blacksmith forge to store your smithing items
-a room with a arcane enchanter and a few mannequins and weapon racks
-a kitchen with an oven and a pot to store your food
-a sleeping room
-55 fertile soils to grow some things
-157 named satchels to store all ingredients
-62 named satchels and 2 named safes to store all kind of potions
-15 named safes to store your smithing items
-14 mannequins to store some of your apparel
-30 weapon racks and 28 weapon plaques to store some of your weapons
-12 named satchels to store all of your soul gems


The entrance is a cave in the falkreath south of lakeview manor.

In the alchemy lab there now is a trapdoor with a key next to it.
If you have this key you can now take a shorter way (from trapdoors in the entrancehouse of the Lakeview-, Windstad- and Heljarchen Manor) to the exit hall underneath the alchemy lab.

This mod is based on some other mods I use:
(These mods are NOT required for this mod!!)

-Wyrmstooth (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=125728404)
-More Plants and Recipes for Hearthfire (Dawnguard Version) (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=106889120&searchtext=more+plants+and+recipes)
-New Dragon Species (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=107509355)
-Blood of the Wild (Dawnguard Addon) (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=138115887)
-NPC Hearts (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=144797882)
-Manure (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=143369969)
-Golden Egg Treasure Hunt 1.2 (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=71460629)


This mod is also available on Nexus: http://skyrim.nexusmods.com/mods/35935/?

If there are any bugs just leave a comment!
And please give me a feedback!
18 Comments
Lala  [author] 23 Dec, 2016 @ 5:58am 
To grow Crimson Nirnroot you got to have another mod which is enabling that because this mod is only a new location and doesn't temper with things like that.
You should be able to grow everything you are able to grow in a vanilla green house.
KoaGames 22 Dec, 2016 @ 10:46pm 
Also can you grow the dawnguard and dragonborn items?
KoaGames 22 Dec, 2016 @ 10:46pm 
Can you grow Crimson Ninroot in this mod?
Howard 4 Apr, 2014 @ 5:23pm 
A fix for plants that won't remove: Save, then open your console and click on a plant and put "disable" into the console. If it removes something else, go back to the save and try again
Howard 3 Apr, 2014 @ 5:52pm 
The plants give a double harvest and never grow back, and when you try to remove the plants, the plant model still stays there... strange...
Cheesy Weesy 3 Mar, 2014 @ 3:21pm 
I really love green houses, but they never really fit in with the house. Thank you so much for this :)
Lilihulk 14 Feb, 2014 @ 4:12pm 
The Insect Tower doesn't have insects for me. I even went a caught some thinking I might have to activate something... No insects. Plants in garden do a double harvest. 'Clear planter' doesn't clear plant image so a couple of different type plants are stacked on eachother. functions fine beyond that so far. Love the tunnel to other homes with keys idea.
Lala  [author] 9 Sep, 2013 @ 2:10pm 
Thanks :)
hyperparageom 8 Sep, 2013 @ 8:57pm 
This mod is a keeper. Worked from the installation and adds a lot of flexibility. Thanks for the fine work!
WolfCat 19 May, 2013 @ 3:26pm 
This mod is a great idea. Especially when you can use trapdoors from the three Manors. Now I don't have to give up my main bedroom when building. I'm going to download today and let you know how it goes. Again, great idea