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E.Y.E Divine Cybermancy SNPCs
   
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay, Realism
File Size
Posted
Updated
64.812 MB
11 May, 2013 @ 2:46pm
19 Apr @ 12:33pm
22 Change Notes ( view )

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E.Y.E Divine Cybermancy SNPCs

In 3 collections by DrVrej
DrVrej's Mods
21 items
DrVrej's Server Content
46 items
VJ Base Official and Unofficial Addons
894 items
Description
Welcome to E.Y.E Divine Cybermancy SNPCs!
*NOTICE* VJ Base is required for this addon to work! Link
Update Changelogs are located in the Change Notes.


FEATURES
Check VJ Base's workshop page for full feature list!
  • Adds 12 New SNPCs & Entities
    • Carnophage
    • Perigrum Forma
    • Kraak
    • Manduco
    • Deus Ex
    • Trooper
    • Evil Deer
    • Shelled Tooth Turtle
    • Pea Beetle
    • Rat
    • Turtle Egg
    • Random Animal
  • Includes the three animals
  • Includes a special SNPC, Evil Deer
  • Includes combine friendly SNPC, Trooper
  • Includes the boss Deus Ex which shoots rockets!
  • Manduco spawns with 3 different skins!
  • Carnophage spawns with 4 different skins!
  • Trooper bleeds oil!


CREDITS
  • DrVrej(Me) - Everything, from coding to fixing models and materials to sound editing
  • Katouska (QC) - For a lot of suggestions!
  • Streum On Studio - For the original models



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[discord.com]

[www.patreon.com]
Popular Discussions View All (6)
10
11 Feb, 2017 @ 8:51pm
there invisible?
Annoying meowce
4
2 Apr, 2015 @ 6:26pm
melee weapons for vj base
[DMIH] Smile
2
25 Jun, 2019 @ 5:36am
Suggestions?
An AMX-40 Duck
779 Comments
PBF Guy 15 Jun @ 11:57am 
Yeah that mod is basically broken now sadly. I hope they revisit the E.Y.E Divine Cybermancy Extended.
aluno 26 Apr @ 6:58am 
yeahh you should fix that
aluno 26 Apr @ 4:13am 
why does the forma just sort of stand still if they leaped and didnt get close enough to the player
is that on purpose
mattheww3232 13 Dec, 2024 @ 10:43am 
i mean you could just make them bigger through the context menu, if that helps
PBF Guy 11 Dec, 2024 @ 11:10am 
Their more threatening with their original sizes. Your saying theres a setting that can revert their downsize?
mattheww3232 11 Dec, 2024 @ 6:19am 
+PBF Guy the reason that the feds' NPC models are shorter than their ragdolls themselves is because the ragdolls from the original game are larger by default and the NPCs have their own size options which gives them the ability to be downscaled to the same size as HL2 NPCs
PBF Guy 26 Aug, 2024 @ 3:06pm 
Because some of the SNPCs are kinda broken, and for some reason the federalists are shorter even though their ragdolls arent.
PBF Guy 26 Aug, 2024 @ 2:56pm 
Will the reboot add the uhh Federalist soldiers, and overhaul their AI? I know another guy made an extended, but its kinda weird at times.
mattheww3232 15 Jul, 2024 @ 12:38am 
+Regular John i'm more here for the baghead having ass dudes, they look cool
Lord of Puzzles 9 Jul, 2024 @ 2:36pm 
Nice