Space Engineers

Space Engineers

Not enough ratings
DBI ~ Raptor (BSG)
   
Award
Favorite
Favorited
Unfavorite
Type: Blueprint
File Size
Posted
Updated
854.735 KB
19 Jul, 2018 @ 9:57pm
20 Jul, 2018 @ 12:37pm
2 Change Notes ( view )

Subscribe to download
DBI ~ Raptor (BSG)

Description
The Raptor's primary function with the Colonial Defense Force is as an electronic warfare platform. It scouts ahead of the fleet, accompanies Vipers and provides targeting information and electronic counter measures (akin to the Prowler) as well as SEAD missions. Raptors can also carry external munitions to assist Vipers against large targets.
Its non-combat roles include SAR (search and rescue) operations (akin to the SH-60 Seahawk) and transport of military personnel in hostile areas. Raptors, like Vipers are capable of atmospheric operations but unlike Vipers are also capable of short-range FTL jumps, around 50km, to scout ahead of the fleet. However, this is believed due to the limitations of Colonial navigational computers and not engine performance.
Standard crew includes at least two: one pilot, and one electronic countermeasures officer (ECO).

It is designed for reconnaissance, scout operations, and electronic countermeasures roles supporting Vipers, marine assaults, ambulance, EVAC, and general transport.

As a scout it can operate independently or with other Raptors and Vipers using short and medium-range scans to detect radio, heat, or other signatures from spacecraft, scanning planet surfaces for life, energy output, and mineral content and location, scouting ahead and looking for hazards before its Battlestar takes an FTL jump, and search and rescue operations.

A Raptor can carry about four adults in addition to its two-person crew functioning as a transporter and can carry about four marines including their equipment as an assault vessel. The crew of a Raptor operate using their flight suits and helmets in order to ensure their protection in case of any hull breach causing depressurization of its cabin.

It cannot takeoff from a Battlestar's launch tube like the Vipers because of its large size; it is launched from a flight pod instead. Battlestars carry squadrons of 8 to 10 Raptors and each Raptor is designated to a Viper squadron with two Raptors on reserve.

The Raptors can fly in both atmosphere and space, but in order to maintain lift in an atmosphere its engines must be constantly running which consumes more fuel. At low speeds, Raptors may experience poor handling.

- Specs -
Length - 28 blocks. Width - 21 blocks. Height - 11 blocks Mass - 61,997 kg Total Block Count - 1,162


Special thanks to Prfct-Blinky and Twitchens as the externals of this model are based or influenced by their two models. You can find them both below.

BSG Raptor - By TwitchEN's Industries

Battlestar Galactica [Prfct] Colonial Raptor


All Hail the Dark Lord Klang!

READ!
©2013 Charlie_Foxtrot25, owner of this Steam account. All rights reserved.
Under no circumstances are public re-uploads or public modified uploads or public partial item uploads authorized.
You are free to do whatever you wish with this blueprint or mod in private but they are not to be posted publicly.
Failure to follow this statement will result in immediate DMCA actions.
9 Comments
Wolfs_JagerTTV 4 Sep, 2019 @ 4:51pm 
This is the best raptor i found and I put one on all my ships that can carry one. it works well like it did in the show, well besides no radar
Charlie_Foxtrot25  [author] 3 Aug, 2019 @ 6:43pm 
@Apollo429, This worked fine when it was uploaded last year. However Keen has made some odd choices since then that have reduced the performance or flat out broke many ships in the past. I currently have no plans to update this build anytime soon as Im in the middle of other projects or dealing with IRL stuff at the moment.

I'll make a note about the degraded survival performance, but in my defense, I never stated it was meant for survival play... Head over to Husker's workshop page, he has a slightly smaller version that is very survival friendly.
Apollo429 3 Aug, 2019 @ 3:06pm 
hi friend. i was super stoked about this ship when i saw it. i have not played much Space Engineers before but a friend of mine does. so i hosted a survival server and ended up building this thing piece by piece with a projector.

this ship does not work outside of creative mode which sucks, please not that in your wall of text. im sad now and the fact i wasted all my time building this really cool ship that cant take off from a planet because it does not have enough fuel storage... makes me wanna shoot myself.
Pup Sentinel 3 Jan, 2019 @ 5:28pm 
Oh ok I haven't played SE too much lately but thanks for the tip so I don't take off my helmet while flying. Still a great ship either way.
Charlie_Foxtrot25  [author] 3 Jan, 2019 @ 2:18pm 
@AdmiralFolfe377 , um... ya... About that, You can thank Keens updates, but this is no longer air tight because of the batteries. I do plan to eventually fix it some day but in the mean time check out the Osprey Mk2 on my workshop. It was actually built recently so it is air tight.
Pup Sentinel 3 Jan, 2019 @ 12:26pm 
Looks awesome! Finally a shuttle that's small and pressurized that I can use.
LordBrocktree4 16 Dec, 2018 @ 8:34pm 
Huh. Thanks.
Charlie_Foxtrot25  [author] 16 Dec, 2018 @ 5:21pm 
@LordBrocktree4 they are from the Small Ship Windows mod.
LordBrocktree4 16 Dec, 2018 @ 6:52am 
What mod are the small hangar doors from?