Sid Meier's Civilization V

Sid Meier's Civilization V

44 ratings
[TES Wonders] Skyrim - Great Statue of Irkngthand
   
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File Size
Posted
1.246 MB
20 Jul, 2018 @ 2:02am
1 Change Note ( view )

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[TES Wonders] Skyrim - Great Statue of Irkngthand

In 1 collection by DJSHenninger
The Elder Scrolls Wonders
19 items
Description
Adds the Great Statue of Irkngthand from the Elder Scrolls series to the game as a Wonder. Only tested with GK + BNW enabled, and thus only that version of Civilization V is supported. I do not claim ownership of anything belonging to the Elder Scrolls series.

Balance suggestions are welcome, of course. And bug reports! Also, any ideas for effects of any future wonders are welcome (see link under 'Planned Wonders').



Direct Download
Skyrim - Great Statue of Irkngthand[1drv.ms]

Notes
You can gain the following bonuses:
- A Science boost toward the technology you are currently researching;
- A culture boost;
- A gold boost;
- An experience boost for all your units.

Troubleshooting
If you subscribed, but it doesn't show up:
1. Turn off the game.
2. Delete the Civ5ModsDatabase.db from Documents\My Games\Sid Meier's Civilization 5\cache.
3. Launch the game and go to the mod section again.
After waiting for a brief period, all missing downloads should initiate and install!

If that didn't work, try this:
1. Go to Documents\My Games\Sid Meier's Civilization 5\MODS
2. If there is a .civ5mod file in that folder, open that with 7zip, Winrar or similar software
3. Unzip/unpack the contents in Documents\My Games\Sid Meier's Civilization 5\MODS

Planned Wonders
For a full and ever-expanding list of planned wonders, see this thread[forums.civfanatics.com].
5 Comments
ImzeBob 23 Apr, 2020 @ 11:09pm 
sorry i didnt read the thread
ImzeBob 23 Apr, 2020 @ 11:06pm 
I very much like this mod, but i was wondering if you could
1. highlight the ruin when it spawn, since sometime you might miss it.
2. maybe have it be a recurring effect (like shrine of azura, btw got my first city from it after god know how many attempt) after you adopted the whole exploration tree, where it would spawn every 30 turn.

If you can't or won't, would you at least please tell me how.

Btw have you considered doing something like High Hrothguar, maybe have it spawn Greybeard (great person) that can be used to make word wall, or give xp to your unit. And maybe allow for the training of dragonborn, unit that start very weak (like you in helgen) and that can get promotion to become very balanced...
Maybe the Ragged Flagon allowing you to steal gold from civ you met, and creating small mission (a bit like city state) that can reward gold, culture or science.

Idk if any of this is possible but i love the idea of TES wonder, lore and character making appearance in civ v
DJSHenninger  [author] 27 Jul, 2018 @ 3:31pm 
Thanks :)
VasIs Oben 26 Jul, 2018 @ 10:28pm 
me likey
Zodiac 24 Jul, 2018 @ 7:37am 
Awesome, thanks for the mod.