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because i let them produce multiple container wares (fusion reactors, RMP and Bio-Optics) the storage will be shared and restricted.
the game simply ensures that a stations theoretical maximum capacity would be all wares equally.
if you notice that the canterans are stockpiling food in the habitations than it is because they don't get supplies for the other products... before a certain chapter point they don't maintain mining operations.. so they don't have Ore, Silicon and Nividium to produce the additional Wares.
also... i remember that the game mechanics skip wares when they can't be produced for some time...
at last my "eat that stuff" method should kick in every now and than.
Fundamentally, what CHT is trying to do is the same with vanilla implementation, albeit with larger values. When comparing the vaues from both mods, CHT:
- Consumes 3x Energy Cells (of the value of this mod)
- Consumes 3x Water
- Food Rations net change 72x
TL;DR : Under CHT, this mod won't work, Canterans use more resources. Using CHT, it is less likely that Food Rations consumption is stuck, but it is still possible .