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Copying or hardlinking the files in the right place will solve the issue.
I prefer hardlinking, as it saves diskspace and a lot of time otherwise wasted for copying.
Below shellscript will hardlink ALL your workshop modules to "other modules":
8< - - - Cut here - - -
#!/bin/bash
workshop="~/.local/share/Steam/steamapps/workshop/content/704450/"
moduledir='~/.local/share/Steam/steamapps/common/Neverwinter Nights/data/mod"
# Files may be named .Mod or .mod
# Find them, hardlink them to the moduledir and rename them on the fly.
# You do not want .mod renamed to .mod.mod, hence the regex \.???
find $workshop -type f -iname '*.mod' \
-exec /bin/bash -c 'ln "$1" "${2%\.???}.mod" ' link_nwn_mod {} "$moduledir" \;
You can also check the directory that it downloads to. Assuming the path is the same as it is on my computer it should be:
Program Files (x86)\Steam\steamapps\workshop\content\704450\1447313264\modules\Basic Character Trainer.mod
If you copy the file from that location to your documents\Neverwinter Nights\modules directory it should show up.
That is my suggestion.
Nice work, actually.