Space Engineers

Space Engineers

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Battlestar Galactica [Purrfect] Colonial Viper MK2
   
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Type: Blueprint
File Size
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1.783 MB
26 Jul, 2018 @ 4:07am
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Battlestar Galactica [Purrfect] Colonial Viper MK2

Description
Due to the new multiplayer code and great obsession Xocboy has with BSG, I present you all with the newest iteration of a Colonial Viper, now with extra detail and less extra Rotors!
Enjoy the ride, any comments and feedback will be reviewed with great care.

"Welcome back Spacebuck, this be a new Viper for you to swoop around in" - anyone ever

- Worldy & Interstellar Knowledge Index - Overview
"The Viper Mark II is the second iteration of the venerable Viper space superiority fighter.

It served as the Colonial Fleet's primary space superiority fighter / attack craft during the First Cylon War, participating in engagements throughout the war right up to the very final battle.

It has since been superseded by the newer Viper Mark III and Viper Mark VII fighters. None were seen in defence of the Colonies during the attack; most were presumably retired and either scrapped or refurbished for display.

A squadron remained on the Battlestar Galactica for display purposes for its intended conversion into a museum; during the Fall, they were re-activated and defended the Galactica and its fleet during its four-year journey to Earth."

50 Comments
Kara Vaki 4 May, 2022 @ 11:00am 
you need to give it fuel tanks, luckily theres already room for 6 or more of them
Graybeard Padre 1 Dec, 2021 @ 1:30pm 
Hyfive, I've got the same issue. looks like it works great in creative, but no bueno in survival without a total tear down and reverse engineer. Anyone already fixed this thing for Survival?
Five 26 Sep, 2020 @ 8:47am 
im not entirely sure why, but the Viper wont lift off, i made it on the earth like planet, fuelled it and it wont budge, can you help?
Gunner76th 25 Dec, 2019 @ 10:23am 
@Purrfect-Blinky Just thought you should know, the thrusters on the top are not connected, nor are several of the o2 generators. This is causing you to not be able to generate as much H2/O2 as you should be (based on the design) and also you have no thrust with which to decent with. This is also affecting the lateral thrusters, so you have no strafe ability left and right.
Tarnhill 27 Jul, 2019 @ 2:05pm 
I'd like to note that one of these was crashed into a planet at 300 m/s and survived the impact well enough for the owners of a nearby base to identify it and panic, thinking a raid had been attempted on their location.

It's not just built for looks.
lennonuk 19 Mar, 2019 @ 12:17pm 
Amazing design - However in survival, some of the O2 Gen arn't connected so not all of the thrusters recieve fuel. Any chance this could be rectified?
HonkHogan 4 Jan, 2019 @ 3:24pm 
<3
GenBlackDragon 4 Dec, 2018 @ 11:54am 
Do you mind if I make a BSG ship collection that includes a version of this that is modified slightly / survival ready? You might have inspired me to create a whole series of BSG ships. <3
Mjocik 31 Oct, 2018 @ 11:13am 
Great stuff!
TheGreatPigeon 18 Oct, 2018 @ 9:09am 
can we get a blueprint of the "Dinky Toy Ship" that is the Mk1 you built?