Starpoint Gemini Warlords

Starpoint Gemini Warlords

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FleetPowerUp
   
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29 Jul, 2018 @ 1:09am
14 Aug, 2018 @ 2:55pm
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FleetPowerUp

Description
When you travel around the map, you will see other factions that have huge fleets. Now with FleetPowerUp you can too! As soon as the first Tactical Ops center is constructed, FleetPowerUp will start with 5,000,000 Fleet Power. This is the equivalent of Command Points and is a requirement necessary to build your ships. The first tactical upgrade will upgrade it to 10,000,000 and the second to 15,000,000. The first logistical upgrade will increase the Civilian Fleet Number from the original 7 to 10 and the second from 10 to 20.

What good would Fleet Power be without the resources to build your ships? I have added a cheat to give you more resources, which include 10,000,000 Credits, 750,000 Ore, 500,000 Gas and 5,000,000 Materials. Press the <F9> button on your keyboard to access it, and you can use it anytime necessary. While the Ore and Gas are not required to build ships, I added them anyway.

At the request of Pepper Roni, I have increased the experience of the player to level 50 for the rank of Exul. I initially added 290,000,000 credits plus the amounts above. I have added enough skill points and Perk points to max everything out if you start a new game. If you have already started then you will have some left over.

*** Not compatible with 3Mfleetpower or any other mod that changes the HeadquartersModules.def file. If you have another mod that uses the script testScript.sal, then make sure that you move FleetPowerUp up higher in the Mods load order for it to work.

*** For people having trouble using the F9 key to activate the FleetPowerUp Cheat, add the following line at the top of StarpointGeminiWarlordsConfiguration.cfg file in the main "Starpoint Gemini Warlords" folder:
CheatsEnabled: 1
Thanks to Pepper Roni for reminding me of this!
NOTE: Save the StarpointGeminiWarlordsConfiguration.cfg file in a different location as well. If you use Steam to verify your files, it will replace it and the cheat will no longer work!
Popular Discussions View All (2)
3
16 Dec, 2024 @ 10:10am
Limited Capital Ship Capacity
dwharper
2
1 Aug, 2018 @ 6:05am
Steam Workshop Tags Not Working
dwharper
54 Comments
dwharper  [author] 26 Nov, 2020 @ 7:20am 
A temp folder, until you use Steam to verify your files, then you can move it back.
Pandora's box 26 Nov, 2020 @ 2:55am 
when you say different location, what do u mean?
dwharper  [author] 8 Jul, 2020 @ 9:39pm 
A current save should be sufficient!
Kwah 8 Jul, 2020 @ 9:31pm 
Can you use this on a current save or do you have to start a new game?
TiMmY^^ 27 Feb, 2020 @ 3:36am 
Ignore my question, I need to learn how to read!
Thanks for making this mod!
sargatanus 15 Dec, 2019 @ 10:03pm 
I went through all my mods one by one and this was the one causing the crash when starting a new campaign (it crashed after selecting a new campaign and while loading). Again, I have no clue as to why, but once I disabled this mod the campaign started just fine.
dwharper  [author] 15 Dec, 2019 @ 8:03pm 
@sargatanus What did you isolate it to? I hope it is not a problem, because I won't be able to work on it for a while
dwharper  [author] 15 Dec, 2019 @ 8:01pm 
@Alpha-methyl If you read the description, you will see that there.
sargatanus 15 Dec, 2019 @ 7:40am 
Heads up: this mod now crashes the game when you start a new campaign. I don't know why or how (the log files weren't of any help), but I isolated it to this one.
Alpha-methyl 5 Dec, 2019 @ 2:57am 
Wait, so... this mod also immediately and automatically ranks you up to level 50? Is there no way to NOT be instantly OP? ....so much for any sense of progression to those massive fleets... there's always a catch 22 with these otherwise desirable mods... at least in this game.