Total War: ATTILA

Total War: ATTILA

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Sanitation Building Overhaul
   
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Tags: mod, Overhaul
File Size
Posted
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10.897 KB
3 Aug, 2018 @ 4:46am
3 Nov, 2018 @ 6:42pm
3 Change Notes ( view )

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Sanitation Building Overhaul

In 1 collection by Kesh
Atilla and MK1212 mods by Kesh
10 items
Description
This mod makes sanitation buildings vital part of the campaign.

!!! Savegame compatible !!!

The changes below apply starting from lvl 2 sanitation buildings

= Now sanitation buildings add huge amount of bonus to sanitation in the province (one sanitation building per province will be enough for all your needs) (+50 sanitation)

= They add huge amount of public order bonus to the province (+70 public order)

= They add huge amount of food for all your needs (+500 food)

= They also add up to 15 fertility bonus so no climate change will affect your farms

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!!!!!!!!! AFFECTS BOTH PLAYER AND AI !!!!!!!!!
I highly recommend to play this mod with mods that make AI agressive, and on
legendary or veryhard difficulty ;)

Check out my mod: indestructable barricades https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1482495178

30 Comments
Joe 4 Mar @ 8:23pm 
Version that only add more sanitation please? Because this is way too OP.
[HAN]BIGGUO 23 Jun, 2024 @ 8:23am 
ok,thx
Kesh  [author] 23 Jun, 2024 @ 8:05am 
Hey I dont think so, but maybe someone else can try and confirm/deny.
[HAN]BIGGUO 12 Jun, 2024 @ 5:35am 
does this work for the Last Roman sanitation buildings as well?
Kesh  [author] 25 Apr, 2023 @ 4:08am 
I dont think so, It shouldnt work
outcastpyros 19 Apr, 2023 @ 5:23am 
does this work for the age of charlemagne sanitation buildings as well?
WayWordSun 23 Oct, 2019 @ 7:50am 
Thanks for the response. I do get what you mean about it being dead, but such things never bothered me. I think given the proximity to release to Rome II, along with using essentially the same engine then moving onto other projects quickly, it's evident how CA thinks, and what they are. But that's a discussion for another time. Alongside the lackluster dlc. No matter. I was meaning "cross province" as in across the province not globally. Sorry for the confusion. I just wanted something more "naturalized", and conducive to normal play. I like the ideas and buffs you've implemented; though exactly what you add if anything is up to you. And I was just curious, about the capital's sanitation, as I'm in the middle of a Sclavenian game, and it wasn't working. So I wasn't sure if I missed something in the fine print or not. I haven't tested it does this also work for dlc campaigns? Again thanks for your work and response.
Kesh  [author] 23 Oct, 2019 @ 6:30am 
Hello, I am actually nit sure and it was sometime ago since I played Attila and tried my mods to see if they work.. but as far as I remember the building chains for capitals of province are different from the other coties in the province for some of the factions. I think I put them to be the same but I am not sure. Also in my mod I think the sanitation only applies to the province it is built and not adjacent provinces. But sure there are ways to make sanitations global I think. Like you can build a sanitation in one province and the adjacent provinces will get the same buff... also I think you can make it faction wide meaning all your provinces will get the bonus. So it has to be possible. I hope this answers your question :) And regarding the request you mentioned, with less buffs, I might create one when I start playing Attilla again, but I am not sure when will that happen. I am pretty upset that Attila didnt get the attention it needed from CA so sometimes it feels a bit dead.
WayWordSun 23 Oct, 2019 @ 12:33am 
Also is there a reason why the sanitation in cities doesn't have a similar effect, or at the least cross province dispersal? I meant to also say, if there is a more marginal version of a cross province sanitation mod? I would like to know even if you don't make one. As I haven't found one, that's why I ask.
WayWordSun 22 Oct, 2019 @ 7:47am 
I appreciate the mod. I wanted ask though, if you might make a less overpowered version. Or one which focuses with slighter values, on squalor, fertility, sanitation and public order? And food if want. No matter whether you do anything or not I appreciate your work, thanks.