XCOM 2
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New Chosen Traits
   
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12 Aug, 2018 @ 10:39pm
13 Aug, 2018 @ 7:31am
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New Chosen Traits

Description
This Mod introduces new traits for the chosen!

Traits can be deselected by commenting them out in XComGameData.

The Traits are as follows:

----------------------Strengths----------------------
Toxic Personality: Chosen attacks cause poisoning.
Fiery Disposition: Chosen attacks cause burning.
Abrasive Nature: Chosen attacks cause acid burn.
Daze Rounds: Chosen primary weapon will daze targets.
Sectomancer: Chosen can summon Sectoids.
Snakecharmer: Chosen can summon Vipers.
Arsonist: Chosen can summon Purifiers.
Intimidating: Soldiers suffer aim penalties at close range.
Speed Demon: Chosen can move incredible distances.
Balanced: Chosen will not suffer random critical hits.
Lucky: Chosen has a defense bonus.
Dodgy: Chosen has a dodge bonus.

----------------------Weaknesses-----------------------
Cybernetics: Chosen will take extra damage from electrical attacks.
Focused Energy: Chosen will take extra damage from critical hits.
Soft Head: Chosen will take extra damage from units with a height advantage.
Thin Skin: Chosen will take extra damage from Non-explosive attacks that shred or pierce.


Special thanks to reddit user bountygiver, whom without, debugging would have been a neverending nightmare.

I have a patreon for those so inclined: patreon.com/HoneyTheYellowBear
Popular Discussions View All (6)
12
19 Aug, 2018 @ 5:40am
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leslie.drew 28 Jul, 2024 @ 2:40am 
can this mod be compatible with Restored Chosen Traits? Saw a comment that says that the game crashes most of the time if the Assassin or Warlock spawn but the commenter isn't sure if those mods being together caused the game to crash.
Spykitty358 22 Jun, 2022 @ 9:59pm 
Little word of warning for anyone who might be using wrath of the chosen mod. Your gonna regret life if the Chosen has daze rounds as a bonus perk XD

Unless of course you want the chosen to extract knowledge or capture your soldiers in one turn. If you don't know about that mod it gives the Chosen some abilities as well as more action points. And firing weapons only uses 1 action point. So I'm sure you can get why that mod and this mod goes together for nightmare fuelled encounters.
Zebedo™ 4 Jul, 2021 @ 6:53am 
The weakness called "focused energy" shouldnt be called "Weak Spot"?
Ellol 508 27 Jan, 2021 @ 8:18pm 
So sometimes a Chosen will get a perk with no info on what it does any one else has this problem?
aegis 3 Jan, 2021 @ 9:08pm 
@Chris Drew
just be thankfull ur not using a harder war chosen pack, cos then you would super fucked
Chris Drew 3 Jan, 2021 @ 1:43pm 
To elaborate, it's the issue is not that it makes it difficult, it's just really dull to deal with a chosen when they're THIS tanky (11 defence, 5 armour, and 46 hit points, regening maybe 6 per turn sans resistance), I think I now know why the devs didn't make them this tough in the base game :steamsad:
Chris Drew 3 Jan, 2021 @ 1:39pm 
can someone help, I'm using the delta strike mod, and this mod, (as well as several others). I'm on commander w/ beta strike and delta strike (I am looking for challenge.), and the Hunter has spawned with Lucky, Kinetic plating, and soft head. How the fuck do I deal with this...
aegis 27 Aug, 2020 @ 6:02am 
@Dragon32 k thanks mate
can allways rely on you
Dragon32 27 Aug, 2020 @ 5:59am 
@aegis
I'm using them both together, no problems spotted
aegis 27 Aug, 2020 @ 2:47am 
or is it compatible with a better chosen?
beacause then i would have no reason to uninstall