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Thank you very much for this great work you did. I'm enjoying it.
My test's have all come up fine once the load orders are correct.
The best load order is:
Alloy 1
Alloy 2
Battery/Repulser 1
Battery Repulser 2
Planets/Asteroids.
Make sure you have ALL of the planets. At the very least. You can't skip planets and pick and choose and still use the alloy mods etc. you need the entire series for it all to work correctly.
The mods Function as is, but more and a Continuation would be great, I know you've mentioned weapons and other things in the past, it's a good place to start. Maybe an Alloy 3 Tier as well.
I've been getting errors with this mod along with several others (Azurium/Kaelnium/Petracite/Kaldaryn/Hyperium repulsors/extra battery types, Alloy I Repulsors/Battery and Neutron Star), and they all follow the same format of "Missing object references."
If you find any bugs, tell me and I'll fix what I can as soon as I can. I plan to give the whole series and side mods another touch up soon, I have a campaign I've been making with the VS tools that centers around the ore series, so I'll be updating them all as I go on that.
Any other questions, ask away.