RimWorld

RimWorld

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[TWC]Cupro's Stones
   
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File Size
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1.748 MB
11 Aug, 2018 @ 3:14am
18 Aug, 2018 @ 12:49am
3 Change Notes ( view )

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[TWC]Cupro's Stones

In 1 collection by TheWhiteCrayon
cuproPanda's B19 Mods
3 items
Description
Adds 10 new types of stone and updates the stone graphics for more realism.

The B18 version can be found here.

Thanks to cuproPanda
Please note that the original source and mod was created by cuproPanda.
His work on this mod finished with B18, so I've forked his code to update this mod.

Workshop ID:
1474544546

New Stone Types:
Claystone
Andesite
Syenite
Gneiss
Quartzite
Schist
Gabbro
Diorite
Dunite
Pegmatite

Other Features:
Number of stones in map: The number of stone types that appear on the map can be set in Options->Mod Settings->Cupro's Stones
Detailed graphics: Graphics for walls, stone walls, and chunks have been altered to have a more detailed appearance. Different stone types have different graphics.

Save Compatability
This mod can be added to existing saves.
Always back up your saves before adding new mods as there is always the possibility for issues.

Mod Compatability
Prepare Landing: Has settings that can override the settings of this mod. Settings for both mods can be tweaked so no issues arise.
Configurable Maps: Has settings that can override the settings of this mod. Settings for both mods can be tweaked so no issues arise.
Stuffed Floors: All floors are grouped together and include stone types from this mod.
Zen Garden: Gravel flooring includes stone types from this mod.
Quarry: Quarry Platforms will have different textures for different stone types
No known issues yet, please report any issues

Older Versions and Update Notes
All versions of this mod can be found on my GitHub[github.com]. Each release has info on what has changed from the previous release.
Popular Discussions View All (2)
3
6 Dec, 2018 @ 3:19pm
Stone Stats
TheWhiteCrayon
0
16 Sep, 2018 @ 5:58pm
Cheaper Flagstone compatibility patch
BlackSmokeDMax
38 Comments
Danielle Russell Is Hot. 20 Oct, 2018 @ 12:25pm 
Mod as been updated. Search in the most recent mods for 1.0 in the workshop
#6 19 Oct, 2018 @ 6:32pm 
Also, this seems to work just fine on 1.0 for anyone who wants to know.
#6 19 Oct, 2018 @ 6:32pm 
I see Dunite Tiles right there in the top row of your image @Nia. Also Rimworld doesn't cut the menus off, it will generate a menu as tall as your screen if you have enough entries to fill it.
Nia 18 Oct, 2018 @ 7:36am 
this seems to not show all possible floors, as shown in this picture:
https://cdn.discordapp.com/attachments/252228184207130625/502489322356998174/unknown.png
it stops at that quartzite flagstone, which should mean there would be a quartzite tile. its likely the game cuts it off at 3 layers for the element, which is why, i assume, that i cant make vibrant dunite tiles
kooky112 3 Oct, 2018 @ 10:53am 
Could you please do Cupro's Drinks mods also?
Silvermink 30 Sep, 2018 @ 3:46pm 
[T]More floors does work if you have Stuffed Floors also.
TheWhiteCrayon  [author] 30 Sep, 2018 @ 7:22am 
I have no idea why Gneiss is being replaced with piles of books @dnimenfive that's so strange
Zairya 29 Sep, 2018 @ 10:15am 
Hey Crayon,

thx for updation the mod but I seem to have a problem with it:
My pawns don't cut stones at all and even when forced only once.
Complex Jobs and Skilled Stonecutting aren't the problem, I think, since removing didn't solve it.

@Silvermink (btw cool name)
No, [T]MoreFloors doesn't work with this mod.
"The" SeanMacLeod 28 Sep, 2018 @ 3:29pm 
I used to use them all (Stuffed, [T]More, and Stones) together in B18; as I recall, my biggest gripe was the occlusion of the game window by the floors menus lol :bigGrin: