Starbound

Starbound

761 ratings
Landable Gas Giants V1
   
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File Size
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14.460 MB
11 Aug, 2018 @ 12:41pm
28 Oct, 2021 @ 6:20am
23 Change Notes ( view )

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Landable Gas Giants V1

Description
For Starters:
-Seemingly bounties can happen on these planets, but another user made a patch to disable it: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3020183788
-YES, it is compatible with FU, TrueSpace and Allow Parallax Transition, but there seems to be a small conflict with FU in which somehow, the cores of the gas giants from this mod and the ones from FU gas giants get swaped sometimes, the bug shouldn't be a problem and from what I know, can't be fixed without breaking every existing gas giant planet already generated.

-THIS MOD ONLY WORKS ON NEWLY GENERATED SYSTEMS, that is, systems that you have not loaded from the cockpit's hud (outide of the area that you can see).

-Uninstalling the mod, for what I've tested, doesn't require a universe wipe. Instead, the custom trees from this mod will beam you back up (so destroy them if your planet has them and you want to uninstall) and biome textures (parallax, icons, etc.) will dissapear.

A mod that replaces the current unlandable gas giants with two types of gas giants, both landable. Fall damage is the main danger on them, so you should be careful and use some mod that adds an air transport method. That said, fall damage is not the only danger in this biome, there are animals in the habitable areas, and mysterious machines in the lower, inhabitable areas.

There is two variants of this planet type:
-The "normal" one with no life, basically an asteroid field with gravity. Has the same ores too. Kinda more dangerous since a few updates ago.

-The habitable one, the surface and sub-surfacer of which are replaced with various floating island biomes, including biomes like forest, desert or frozen.

All main biomes have a terraformer that can be bought at the terraforge for 5k Ancient Essence each.

First mod btw, pls don't do me a mean.

Gas Giants from this mod have the same ores as asteroid fields, so I recommend installing a mod like asteroids oresteroids for extra grofit: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=793531552
Popular Discussions View All (3)
34
20 Nov, 2022 @ 4:56pm
PINNED: Bug Reports and FAQ here!
Omega68nova
25
12 Jan, 2022 @ 1:39am
PINNED: Suggestions to improve the mod
Omega68nova
11
28 Aug, 2024 @ 3:21pm
Adding LORE and more custom content
Omega68nova
314 Comments
Omega68nova  [author] 18 Apr @ 10:55am 
@William V1 is a version made a long time ago, main differneces are V1 has less biomes, and no "void" or "continent" variant of island biomes, no "updrafts" that keep you afloat between islands, no skyfishing, no dungeons in the depths, and IMO worse and laggier backgrounds for the biomes.
William 18 Apr @ 10:00am 
What is the difference between this mod and version 2?
The Caretaker 1 Mar @ 3:47am 
ok im out for now for real have a good one
The Caretaker 1 Mar @ 3:46am 
its not on the outside its inside holding it in place or maybe outside either way would be a cool idea
The Caretaker 1 Mar @ 3:45am 
basicly the ring holds the eye in place and could be powered by it to
The Caretaker 1 Mar @ 3:43am 
oh also somthing just popped into my head when looking at the jpeg image . there could be a ring like structure surounding the Eye of the storm and it could be used a stabalizer . you can also fit a planet inside the eye in theory and would be a cool part of the skybox
The Caretaker 1 Mar @ 3:35am 
well anyways i will see myself out . was a nice chat :D
The Caretaker 1 Mar @ 3:32am 
oh ok i get it now
Omega68nova  [author] 1 Mar @ 3:31am 
But yeah, basically, background would look bad, dungeons are hard, but there is guns and races from halo.
Omega68nova  [author] 1 Mar @ 3:30am 
@The Caretaker ah, I just have appear as offline.