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The pelvis is rotated in the turntable render making it look like one cheek is bigger than the other.
Have you tried VALIDATING your L4D2 files?
This model and the Rochelle one both use Bill animations, I believe that there is a limit on indexs or something.
Does this model use Bill's animations by any chance? Because if so, it might be worth mentioning that I'm using a fix for Bill's animations and I'm wondering if they are shared with this model automatically since those fixes affect Bill's animation package which supposedly makes them fully compatible with mesh replacers.
Sorry about the wall of text.