Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
i just admired the HD skybox and the lighting (i'm kidding),
my pc crashed 2 times after crushing all the keys of my keyboard, and now i get it:
it seems you forgot about people who use arrow keys to move instead of aswd
I'm not giving you a thumb down because ̶o̶f̶ ̶y̶o̶u̶r̶ ̶d̶e̶l̶i̶c̶a̶t̶e̶ ̶d̶e̶s̶c̶r̶i̶p̶t̶i̶o̶n̶ you made something cool in the idea, and i suggest:
1- change the keys to move to some unused keys
2- attach the outputs "onpressedleft" (ect..) of the game_ui to a script fonction, so you won't mess up with key binding