Caves of Qud

Caves of Qud

This item is incompatible with Caves of Qud. Please see the instructions page for reasons why this item might not work within Caves of Qud.
143 ratings
Better Ability Bar
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Branch: Stable
Character: Ability
Type: UX
File Size
Posted
Updated
431.023 KB
29 Aug, 2018 @ 11:26pm
24 Oct, 2020 @ 4:49pm
6 Change Notes ( view )

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Better Ability Bar

Description
Now using Caves of Qud's native Harmony!

Changes the abilities bar at the top of the screen to be more useful. Cooldowns will now always be clearly visible and your most commonly used abilities will be given priority to remind you to make use of them.

It re-sorts abilities in the following order:
1) Abilities on cooldown.
2) Your most recently/commonly used abilities.
3) Other abilities.
4) Toggled abilities.

Backup your save files!

This mod stores information about skill usage in the save file, so removing this mod will flag any save games you made while playing with it as corrupted!

Better Ability Bar is now on GitHub[github.com]!
Popular Discussions View All (3)
11
1 Dec, 2021 @ 4:06am
Issues/Bugs
Tyrant
3
25 Jul, 2021 @ 1:00pm
How do you activate the mod?
Cheesed to Meet You
1
1 Dec, 2021 @ 4:07am
Issue
Fufu
42 Comments
gnarf  [developer] 30 Jul, 2022 @ 5:26pm 
The modern overlay UI does sort abilities by the ones you have bound to keys, would entertain adding a better sort, or a better hook to add your own sorting algorithm back in - reach out in the discord modding channel or support@freeholdgames (mention me somewhere in the subject so i read it). Since it appears you have no plans to update this version of the mod anymore and it is patching an unused and removed UI, I'm going to mark this mod as incompatible now. Happy to remove that if you do end up updating it with your sort method for the new UI
HawkleyFox  [author] 1 Dec, 2021 @ 4:02am 
Well, if the Classic Overlay doesn't exist anymore, then this mod is indeed completely obsolete. A different mod that works against the Modern Overlay would need to be made up and do the same kind of sorting...

Or better yet, start harassing the dev to, "sort the damn abilities already!" xP I did not expect this mod to have as long of a life as it did; I figured sensible sorting would have been thrown in at some point, since it's such a huge and easy UX win.
Ice 1 Dec, 2021 @ 12:33am 
I just noticed that I /need/ this mod.
The way CoQ handles the ability bars is not particularly intuitive to the eye, so I hope it gets fixed in the foreseeable future.
RedPine 1 Nov, 2021 @ 12:10pm 
Latest stable (palladium reef) broke this mod. The above UI, where abilities are listed as compact text, has been permanently removed. Now it's Modern Overlay or bust. (And no, the sidebar that takes up 1/3 of the screen doesn't count as an option.)
HawkleyFox  [author] 9 Feb, 2021 @ 5:50am 
I'm not sure. I haven't played CoQ in quite some time. It easily could be, and some of the hacks it performs to implement the display of the bar are a bit invasive. The dev does not really adhere to single-responsibility principals in the main game-loop and has lots of god-functions that do way more than they ought to. I'm honestly surprised it doesn't break more often than it does.
John Cebada 6 Feb, 2021 @ 7:08am 
Is this mod currently updated? I tried to run it,but I dont know if it is my stupidity or it is obsolete
♡ Lilith ♡ 4 Nov, 2020 @ 4:10pm 
Nevermind that was my mistake. Qud itself breaks those when you use modern UI elements. It has nothing to do with your mod
HawkleyFox  [author] 30 Oct, 2020 @ 7:35am 
I don't have any advice yet, but I'll have a look see when I get the chance.
♡ Lilith ♡ 29 Oct, 2020 @ 10:37pm 
I love this layout. But it seems to break show nearby and the minimap. I've tried a bunch of different things (disabled look tooltip, disabled harmony injector mod, toggled random UI settings) with no luck. Any suggestions? Thanks for the mod
HawkleyFox  [author] 24 Oct, 2020 @ 4:51pm 
Never mind. Wasn't that hard. Still not regretting dumping Windows.

So, the mod is now running off of the native Harmony library, no longer requiring Harmony Injector. Guess I should remove the requirement, huh?