RimWorld

RimWorld

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[B19] Less Arbitrary Surgery
   
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102.966 KB
1 Sep, 2018 @ 1:23am
1 Sep, 2018 @ 1:29am
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[B19] Less Arbitrary Surgery

Description
This mod changes surgery success to be less arbitrary and random. It doesn't change your surgeon's chance of success, but it does change failures in the following ways:

-If they don't succeed, they get a second chance to succeed with non-lethal injuries.
-If they fail, they have a chance to only give non-lethal injuries based on their surgery skill (as they identify that the patient is dying and abort the surgery).
-If they fail that, then the death on failed surgery chance is reduced by their chance to successfully complete the surgery.
-If the surgery is not lethal, the difference between catastrophic and minor failure is based on the surgery success chance, instead of being a literal coin flip.
-Only impaired pawns will ever have ridiculous surgery injuries.
-Instead of doing 20 damage on a minor failure and 65 on a catastrophic failure, minor failures do 10-20 damage and catastrophic failures do 30-60. This makes it so that some surgeries (like on the head) are not disproportionately lethal even on minor failures.
-Instead of doing between 50-100% of a part's remaining health in damage per surgery injury, failures do between 10-25% of a part's remaining health, so that an injury is far less likely to kill or sever a part on a patient unless its total damage exceeds the part's remaining health.
-You will receive the body part or implant back on a minor failure.

Compatible with Psychology, EPOE, A Dog Said, DE Surgeries, and Mechanite Augmentation. If you've tested your mod with this and confirmed its compatibility, contact me to add it to the list.
25 Comments
Enlonwhite 30 Oct, 2018 @ 2:09pm 
@willox
i used this mod in B19 with RBSE, and it was fine

I plan on using it in 1.01 as not much on the medical side was changed from what I heard so this still should work for 1.01
Mr. Adequate 30 Oct, 2018 @ 11:49am 
Any compatibility issues with RBSE?
Kradas 28 Oct, 2018 @ 5:32am 
Update this mod (to 1.0). please!
kezza596 26 Oct, 2018 @ 6:52am 
Has this mod been dropped?
Thelockenessmonster 23 Oct, 2018 @ 5:42am 
Any plans for 1.0?
Wyte Knight 22 Oct, 2018 @ 6:48am 
updated or not, this version works with 1.0, even if it's red on the modlist.
SmugFrog 20 Oct, 2018 @ 1:48pm 
Noooo one of the most useful mods not updated. :( It's sad day. :YelaxotFrog:
Captain'Hungary 19 Oct, 2018 @ 12:06pm 
Pls auther, be kind to us. 1.0 is waiting, its a new fronteer for all of us, and i want to explore this new fronteer with less chance for a random bad surgury
kezza596 19 Oct, 2018 @ 8:27am 
WIll this be updated to 1.0?