Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Random City Names
   
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File Size
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1.209 KB
2 Sep, 2018 @ 12:08pm
15 Feb, 2019 @ 12:23pm
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Random City Names

Description
Description
Random City Names randomizes the order of city names for each civilization.

With this mod, city names are drawn from the entire pool of a civilization's city list (instead of only the next 10 available, as in the base game). Now you will have more variety and see new city names in your games!

Does not affect the capital.

Does not cause you to found city names that are not part of your civilization.

Compatibility
This mod is fully compatible with:
  • All DLC, including Gathering Storm
  • All modded civilizations
  • Any mod that adds city names

Recommended Mods
For more city name fun, this mod works well with Improved City Names 2.0 and Rosetta - Dynamic City Names! Improved City Names adds thousands of city names for the base game + all DLC and for modded civs and leaders, while Rosetta changes cities' names according to their owner!
Popular Discussions View All (1)
0
17 Dec, 2018 @ 3:54pm
Awesome R&F Mod Collection which includes this mod:
titan_vfaf
20 Comments
borgheshia 12 Apr, 2021 @ 12:29pm 
SeelingCat [author] 20 hours ago :

@borgheshia - With Random City Names (and improved city names), it'll pull from both Victoria and Eleanor's names unfortunately.

Hi p0k ! Do you think there is a way to prevent Victoria & Eleanor names city list to mix ?
p0kiehl  [author] 15 Nov, 2020 @ 11:48am 
Yep, it doesn't need to be updated and automatically works for all added civs.
Riverwolf44 15 Nov, 2020 @ 11:37am 
Hi, great mod. Does it include Frontier Pass civs? Just wondering if it's still being supported. Thanks either way.
p0kiehl  [author] 3 Jun, 2020 @ 5:24am 
Hey Comic Fox, this mod is not causing that problem :) doesn't affect city states at all.
Cosmic Fox 3 Jun, 2020 @ 5:08am 
I discovered that with this mod, and the city states expansion, the city states names would change randomly. The list on the tab in game did not match the ones in the game. A small glitch maybe along the lines of the bugs you could not resolve. Good luck
p0kiehl  [author] 16 Feb, 2019 @ 6:24pm 
@Mr. Takes - there were severe but infrequent bugs I was unable to resolve no matter what I did. Rather than risk breaking the game experience for people I decided to remove it until I figure out how to make the implementation flawless.
Harp Bro 16 Feb, 2019 @ 6:16pm 
@p0kiehl any particular reason you removed the random research mod? I was enjoying it.
Monado 16 Feb, 2019 @ 7:05am 
Thank you very much
p0kiehl  [author] 15 Feb, 2019 @ 12:23pm 
This mod has been updated for Gathering Storm.
Илья 15 Feb, 2019 @ 12:15pm 
need update