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Luckily these mods are relatively simple. So long as they don't change any pop variables you can expect the mods to work fine in future patch without any trouble.
Also thanks for updating this.
My stance is that I'm against making multiple spin-offs myself largely because too many options can confuse people onto what's the best one, and because it's honestly not too difficult to customize this to your tastes (I modify a single line in a single file).
It would be nice if the Steam Workshop had a way to download a single mod package that then let you choose what version you wanted. This could technically be done in-game, similar to the Build Menu mod, but may conflict with such mods which I'm also against (I want maximum compatibility for something so simple).
I got the idea of implementing 1 or 2 growth modifiers from the start of the game that last just long enough to reach that pop amount. What do you think?