Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Nerf Science City-States (Rise & Fall/Gathering Storm)
   
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
6.784 KB
6 Sep, 2018 @ 1:20am
8 Aug, 2019 @ 9:15pm
3 Change Notes ( view )

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Nerf Science City-States (Rise & Fall/Gathering Storm)

Description
This mod reduces the bonus science granted by having 3 and 6 envoys in science city-states from +2 down to +1. I've been thinking that city-states can be too powerful, with science city-states sitting far above the others. If one person finds more science city-states than another, their libraries can end up granting say 8 science to the other's 4 science, which is pretty significant. Due to changes to city-state envoy bonuses introduced in Rise & Fall, only supports the expansions Rise & Fall and Gathering Storm (USE THE OTHER MOD WITH BASE GAME: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1504669940 ).
Popular Discussions View All (1)
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15 Jan, 2019 @ 6:56am
Awesome R&F Mod Collection which includes this mod:
titan_vfaf
6 Comments
jermapilled 7 Mar, 2023 @ 6:21pm 
Anyone know if this still works?
Junky 31 Jan, 2022 @ 1:16pm 
Can you give ModSupport for JNR's District Expansion Campus?
LaLobaLegend 5 Nov, 2021 @ 10:38am 
This is so true, I recently won a science victory as PERSIA. The only reason I even went for it was because once I had conquered my continent, continents map, I realized 3 of the 6 city states were science, and all of them were OP ones too.
Ingolenuru 2 Nov, 2019 @ 1:24pm 
@Fhzzy do you know if this works with the Sept 10th patch? Thank you, great idea.
Fhzzy  [author] 8 Aug, 2019 @ 9:18pm 
Yep, I've updated the mod now so it should work with the most recent patch. I've also marked it as affecting saved games. Thanks for letting me know!
Nizou 26 Jul, 2019 @ 12:03pm 
Could you update it to the last patch and mark it as affecting Saved Games please ? Cuz it brokes my game