Total War: ATTILA

Total War: ATTILA

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Description
Personal Mod list i used
Items (23)
-50% Unit Upkeep Mod
Created by FaKe
Only half the upkeep cost for all units. That's all, more like rome II, so more money to spend otherwise :D Main campaign + all dlcs, user + ai, save game compatible....
A Darker Age
Created by Brado
This is my faction re-color mod also available over at Total War Center. Currently a WIP and open to recommendations. *This mod recolors EVERY faction including Rebel Groups (All AoC Factions) to better suit the "dark" setting of Atilla and aims at a natur...
Additional Units Mod - Attila (AUM-ATT) 2.7 - Vanilla version
Created by Swiss Halberdier
AUM-ATT Vanilla version http://i.imgur.com/8KM9wmZ.png Here is the link to my AUM-ATT Vanilla thread on Total War Center with all important information, the complete changelog and all credits: AUM-ATT Vanilla thread If you play mods of RADIOUS, then please...
AGK Improved Resources
Created by GreenJKing
For all resource buildings in Attila, Age of Charlemagne and The Last Roman. - Reduced squalor - Reduced public order - Increased industry gdp - Increased resource production Place at top of load order with mod overhauls Compatible with most other mods Sav...
Better Trade Attila: Total War
Created by Duke_of_Bretonnia
Ever wonder why a great power like the Sassanids starts out only able to trade 20 resources even though it already has 10 Regions? Well that's because the Vanilla Trade Tables have the worst Tiered system for trade which limits factions trade power regardl...
Blood & Gore DLC better performance
Created by WhyXelsing
I've imported blood decals and dx blood effects from Rome II to improve battle performance for those, who are experiencing massive fps drops from Blood DLC. This mod should help you to have better fps during huge battles. You blood thirsty bastards <3 Aug ...
Bright Weapon Textures (No black weapons!)
Created by olvkhs99
Texture reworked: spatha roman dagger shotel khanda sax falx himyar sword horse cutter all celtic swords all eastern swords all steppe swords all axes germanic spear this mod changes only texture files, so it's compatible with almost all mods,campaigns 13/...
CHAMPLOO's Unit Mod
Created by cedi
http://i.imgur.com/KbPlcGn.jpg This mod adds a total of 31 high quality upper tier units to the game. All units are deployable in custom battles and recruitable in Grand Campaign, too. They are designed to fit into vanilla game without problems. Since most...
Desert Kingdoms Reskin
Created by GhenTuong
I made this mod to make the units of desert kingdom factions look better. -Reskin units. -Reskin officers, flagmans. -Reskin faction leaders. -Faction now have their own generals with their unique skins. -Flag carriers now can fight the enemy. Is it histor...
Diplomatic Marriage & Family Tree
Created by Xerxes
* Diplomatic Marriage gives +80 Reputation * Guaranteed Adulthood at Age 16 * Max. Family Children Number is 4 (Reduced from 6) * Base Family Noble Children Chance = 32% (Up fron 25%) * Maximum Illegitimate Children is limited to 2. Reduces by 50% for next...
Cinematic Combat
Created by Bladeuk
This mod makes the chance of a combat animation 100% (default is 40%), meaning that when units face each other they will fight in an animation, and not just stab the air to kill people. This makes battles look more 'real' as there is a lot more shield mane...
GBJ Blood Mod Attila: The Blood Dark Times
Created by Apis in Memphis
I've stopped supporting all my mods for TW. To all those who wish to take them for further development, I will only be glad if you continue this business, I wish you creative success, there will be one request from me if you take any of my mods, please lea...
Imperium Diplomatic Effects Reduced
Created by wesloo
This simple mod reduces the diplomatic penalty from imperium levels. This should make the diplomacy more reasonable even for larger and more advanced empires. Imperium Level Grand Campaign (Unmodded) Charlemagne (Unmodded) New Values with this Mod Notewort...
Larger Garrisons (1.5X)
Created by Will
Thumbs up if you like it. This mod simply increases the size of the garrison in Total War: Attila Unlike my Double Garrisons mod, this mod increases the garrisons by around 1.5X the size, or 50%. It doubles nearly every unit except for the ranged units, wh...
Latin Christian Buildings Upgraded
Created by Tobias Ents
This mod buffs/edits the Latin Christian religion buildings. - Lowers maintenance cost for the buildings. - Gives sanitation to al regions. - Wealth from all buildings increased (larger bonus with the Pentarchy see chain. Can i support you? Yes you can, i ...
Performance Maker for massive battles
Created by WhyXelsing
*Mod is compatible with everything* About this mod: Edited LOD ranges for units, so huge battles are not a problem anymore and still look great. The main reason for massive FPS drops during huge battles in Attila are the LOD ranges for the units. Now your ...
Natural Water Mod
Created by dotvhs
UPDATED! Works with latest DLC. Enjoy! Natural Water Mod enhances the water in campaign map of Total War: Attila. It changes each type of water - from seas to lakes and rivers. No more jelly/milky thingy! Just pure, natural water. Color of water is differe...
Reduced Food Consumption
Created by Grizzwold
Just a little mod I made for personal use and decided to share in case anyone else wants to use it. Halves food consumption of all buildings (more or less). I probably won't make it compatible with Radious or anything because I don't use it myself. Should ...
Trade Routes x2.5
Created by GreenJKing
Increases "trade_route_value_combined_gdp_proportion" from 1.3 to 3.25. Makes trade a bit more important to keep hold of. Save game compatible Place top of mod loading order. Compatible with 1212 AD and most other mods....
spear- and shield walls are now mobile!
Created by bigsur
NB: it does not require updating! it works fine with the latest patch In vanilla game units can`t move or attack in "spear wall" or "shield wall" formations. Meanwhile, in reality, soldiers in these formations could both defend and attack. This fix correct...
Sebidee's Better Battles Mod
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Romans Requipped
Created by Brado
This mod is a re-skin for the Roman factions....
Twelve Turns Per Year ( 12TPY )
Created by Dresden
This changes the turns per year to 12 for Main Campaign. Generals and Agents will age slower and there will be 3 months per season. Also, governships have been changed to last the full 2 years as in vanilla and the Attila story triggers have been changed t...