Sid Meier's Civilization V

Sid Meier's Civilization V

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[G&K] The Daleks
   
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1.315 MB
4 Jun, 2013 @ 11:40pm
10 Jun, 2013 @ 1:25pm
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[G&K] The Daleks

In 1 collection by Rorschach
Dr Who Universe
12 items
Description
Daleks were the armoured, mutated descendants of the Kaleds of the planet Skaro. They fought the Time Lords in the Last Great Time War, ending in the near-total destruction of both races. Regarded by the Doctor as his greatest enemy, the Daleks were hated and feared throughout time and space.
The interdependence of biological and mechanical components made the Daleks a type of cyborg. Externally, the Daleks resembled human-sized peppershakers, with a single mechanical eyestalk in a rotating dome, a gunstick and a manipulator arm. The casings were made of both polycarbide and dalekanium. The lower shell was covered with fifty-six hemispherical protrusions, which could serve as a self-destruct system. The Dalek's eyepiece was its most vulnerable spot – as there was no back-up system if this was obscured, damaged or destroyed – and impairing its vision often led to its main weapon being fired indiscriminately. The Dalek casing also functioned as a fully-sealed environment suit, allowing travel through the vacuum of space or underwater without the need for additional life-support equipment.

UU: Daleks : Replaces the Mustketmen, Riflemen, Infantry, and Mechanized Infantry. Each Dalek is upgradeable to the next level, just like with the units it replaces. Each Dalek has superior attack and costs less to make than its equivalent unit.

UB: Dalek Lab: Replaces the Medical Lab, saves 20% of food and gives all land units built in the city 20 experience points

Trait: Exterminate: Tech boost from science buildings in capital, 2 extra embark moves, and adds +1 food, production, gold to all strategic resources. Naval unit maintenance increased by 100%, Land barbarian conversion rate decreased by 100%, and decreases golden age length by 10%.

Daleks and all related material is trademarked and copyright of BBC.

Thanks to http://tardis.wikia.com/wiki/Doctor_Who_Wiki for all the information I ever need to make these mods. Head over there and find out something new about Doctor Who.

Special thanks to Witch-King-42 at Deviant Art for the Use of the Daleks in the Darkness Picture!

I plan on building the following civilizations for Dr who (probably in this order). Taking suggestions on wonders I can build in between civs.

Cybermen - Released
Atraxi - Released
Weeping Angels - Released
Silurians - Released
Raxacoricofallapatorians - Released
Adipose -Released
The Silence
Zygons
The Timelords( Imperial Gallifreyan)
Judoon
The Master
Sontarans
Daleks - Released
Ood
Hath
Autons
The Doctor

Possible City states(or maybe civs)
Vasht Naradi
Martian ice wariors
Gelth
Racnoss
Vinvocci
New New York
Torchwood

This mod requires Gods and Kings.

If you have Gods & Kings and don't know how to download or activate this mod, please follow this step-by-step guide here: http://forums.civfanatics.com/showthread.php?t=465972
If the step-by-step guide still never fixed your problem it's a common cache issue, which can be fixed by these steps:

1) Unsubscribe from the mod. Exit Steam and Civ 5 completely
2) Empty your mod folder : C:\Documents and Settings\[YOUR USERNAME]\My documents\My Games\Sid Meier's Civilization 5\MODS
3) Delete the "Civ5ModsDatabase.db" file located at: C:\Documents and Settings\[YOUR USERNAME]\My documents\My Games\Sid Meier's Civilization 5\cache
4) Restart steam, subscribe, restart Civ 5.

for everyone who is having the problem with picking the faction just use the advanced settup i had the same problem but by using that it worked(this seemed to work for sovietmoustache)
115 Comments
Tenebros 26 May, 2017 @ 9:45am 
Doesn't work
Rorschach  [author] 22 Oct, 2016 @ 1:04pm 
@skylorde, I dont know what the problem is, sorry. I dont work on these mods anymore, I might work on them for civ 6 though
KiritoReaper The Necromancer 15 Oct, 2016 @ 9:21am 
@Roschach i have the same issue as @The800thCat
MewJAM 27 Aug, 2016 @ 11:56am 
I have G&K enabled but the mod is not working :steamsalty: after I choose the daleks as my civ it's just the background of the game and nothing else, does that mean it's loading or something is wrong?
M199 3 Mar, 2016 @ 11:35am 
i love it ;)
ARTORIUS909 18 Feb, 2016 @ 12:02am 
WTH the beggining part is weird there is a weird light. and pyramids
kezerwan 7 Feb, 2016 @ 4:46am 
hello i am having a poblem with the dalek mod pleas help
Peacemaker 27 Nov, 2015 @ 12:05am 
exterminate - an ability pretty much unrelated to exterminating anything
Rorschach  [author] 5 Sep, 2015 @ 2:01pm 
@kimah, not currently working on these anymore, stopped a long time ago
Luccatil 22 Aug, 2015 @ 2:40am 
IS this person still doing them? I'm very excited to see a warmonging sontaran.