Divinity: Original Sin 2

Divinity: Original Sin 2

36 ratings
Full source after combat (Definitive Edition)
   
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Type: Add-on
Game Mode: Story, GM
File Size
Posted
1.379 KB
9 Sep, 2018 @ 4:28am
1 Change Note ( view )

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Full source after combat (Definitive Edition)

Description
Tired of running back and forth to source fountains after each fight? This mod automatically fills all source points immediatly after combat.
7 Comments
Snyk3 23 Feb, 2019 @ 6:53am 
Nice mod! I have one question: Is it possible to regenerate 1 Source after combat instead? I don't want to overpower myself with full source regen...
Sombrero 26 Jan, 2019 @ 11:59am 
I'll look into adding that script to my overall/balancing mod. I'm not sure yet if I do something automatic after combat, on rest or something else. Anywho great mod!
Karmgahl  [author] 26 Jan, 2019 @ 10:15am 
Sombrero: It's really easy since the game gives you triggers for combat-end and combat-start. So I litterally only listen to combat-end and make sure that the combat-end happens to a player then restore 3 SP. It's like 2 lines of code or something :)
Sombrero 26 Jan, 2019 @ 1:16am 
I was looking for a mod like that. I'm curious how you made it, though my best guess would be a script activating at the end of each combat giving 3 SP to all party members. Good stuff though!
DeMOiX 22 Sep, 2018 @ 2:22am 
Very handful mod!
Ashen 10 Sep, 2018 @ 12:58am 
Finally don't have to consume every corpse I leave behind
Ron Burgundy 9 Sep, 2018 @ 6:06am 
Nice.