Garry's Mod

Garry's Mod

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[VJ] Star Wars Battlefront II Galactic Republic SNPCs
   
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Realism
File Size
Posted
Updated
63.167 MB
19 Sep, 2018 @ 5:50pm
7 Mar, 2019 @ 12:46am
11 Change Notes ( view )

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[VJ] Star Wars Battlefront II Galactic Republic SNPCs

Description
"For the Republic!"

Want Separatist SNPCs to go with this? Click this link to subscribe to my Star Wars Battlefront II Separatist SNPCs!
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SNPC classes included:
  • Assault
  • Heavy
  • Officer
  • Specialist
  • Aerial
  • ARC
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Features:
  • 52 SNPCs in total.
  • Weapon models and textures directly from EA's Battlefront 2
  • 304 sound files directly from EA's Battlefront 2.
  • "Accurate" (did research watching videos and such) rate of fire and damage for each weapon.
  • The ability for the Republic Officers to place down combine turrets (similar to EA's Battlefront 2).
  • The ability for the Jet Trooper to switch between his DC-17a and RPS-6 (just like in EA's Battlefront 2).
  • The ability for the higher ranking Phase 1 Clones to switch from a DC-15a to a DC-15s (or the other way around).
  • Friendly and Hostile variations of each SNPC.
  • Phase 1 ARC Troopers being able to run while crouched, slight increase in weapon damage, and aslight increase in health (goes in in rank), and a slight increase in weapon accuracy to make them more deadly.
  • SNPCs able to reload if needed after being idle after combat.
  • The ability for all the Clones to preform a charged melee attack when up close (similar to EA's Battlefront 2).
  • The ability for the SNPCs to preform "blind" covering fire. To clarify, the ability for the SNPCs to lift their weapon above their head and fire at the direction of enemy SNPCs while remaining crouched.
  • Unique health vial replacement.
  • Slightly more advance than average VJ SNPCs
  • The ability for Jet Troopers to be able to fly for a brief time.
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Planned additions:
  • Major update (rework everything basically).
  • New NPCs.
  • New preview screenshots and Workshop icon (once the update is live).
  • New description format (once the update is live).
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Notes:
  • Their health has been modified to be fit for Garry's Mod use (Assault having 100hp instead of 150 for example), else they'd be Overpowered against a majority of other SNPCs.
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Maps used for the screenshots:
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Experiencing issues with the addon?

1: Ensure you're subscribed to all the required addons.

2: Check to see if you have this or any of the required addons disabled.

3: Restart Garry's Mod.
3a (if restarting Garry's Mod didn't work): Close Garry's Mod, verify the game's files, and see if that resolves any issues.

If you're still having problems:

Disable all of your addons, and only enable VJ Base and this addon. This will determine if you have an addon conflicting with either VJ Base or these models. It may also determine if you have too many addons installed.

Click this for a list of conflicting/incompatible addons that breaks VJ Base.
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Enjoy!
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Credits:
ϟLightning Boltϟ for creating the SNPCs, fixing the Clones hitboxes, and adding muzzle flash attachements for each weapon.
DrVrej for creating and updating VJ Base.
Grady Who? for the Star Wars EA Battlefront 2 - Clone Jump Trooper Playermodel Pack v1.0.
SaulWorthy for the Star Wars Battlefront II: Phase One ARC Troopers - Playermodels.
.smitty for the Star Wars - EA Battlefront 2: Unassigned Clone Pack [Playermodel], Star Wars - EA Battlefront 2: Clone Instructor
Venator , 𝙈𝙖𝙧𝙠𝙪𝙨 , and SaulWorthy for the Star Wars Battlefront II: Phase One Troopers.
𝙈𝙖𝙧𝙠𝙪𝙨 for the Star Wars: EA's Battlefront II - Clone Officer (PM & NPC).
Daemon for the [ShtokerBox] BATTLEFRONT 2017 SWEPS - Clone Army Weapons [SWEPs]
Sundown for doing the model work, porting, and converting the weapons to Source.
OG Zeus for the Star Wars Grenades
Panzer Elite for the coding that makes the SNPCs more advanced (modified by me for this addon).
Strasser for the EA Star Wars Battlefront II - Phase II Clone Troopers.
DICE [www.dice.se] for the models, materials, textures, and for creating Star Wars Battlefront II. I take no credit for these.
[Corvezeo] for taking the time to compress the textures in order to reduce the overall file size.
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Copyright © 2024 by ϟLightning Boltϟ , All rights reserved.
All trademarks belong to their respective owners.
All content not owned or claimed by ϟLightning Boltϟ belong to their respective owners.
Nothing in these files or/and code may be reproduced, copied, adapted, merged or modified without prior written consent of the original author, ϟLightning Boltϟ .
Doing so would be violating Valves Terms and Conditions and the Steam Workshop Rules [wiki.garrysmod.com]
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Popular Discussions View All (3)
10
14 Aug, 2024 @ 3:44pm
THERE IS A NEW VERSION COMING OUT!!!
Nickers
10
25 Dec, 2024 @ 12:43pm
Error
Myers42
1
20 Sep, 2022 @ 3:50pm
They refuse to walk
LegoSam64
296 Comments
Vyg5512 2 Jun @ 6:37am 
and LEGION ?
The TF2 Player 28 May @ 7:49pm 
most clone troopers when running out of ammo will just stand and do nothing before getting killed, random tposes and when they fight, my problems gets loaded with tons of errors and same issue with ur battle droids and 2003
Dr. Amanda 15 Apr @ 3:41pm 
abandoned addon
Gorigo 12 Apr @ 2:30am 
tons of errors, t pose, no shot, just plain npcs, best addon
Dr. Amanda 19 Jan @ 5:29am 
아니요
독일군 안지완 18 Jan @ 10:56pm 
업데이트좀 해라 병신새끼야
Dr. Amanda 4 Jan @ 10:05am 
owo
Lord Tyler 4 Jan @ 9:43am 
[[VJ] Star Wars Battlefront II Galactic Republic SNPCs] lua/entities/npc_vj_eabf2_p1_2_officer_hostile/init.lua:2896: bad argument #2 to 'FindInSphere' (number expected, got nil)
1. FindInSphere - [C]:-1
2. SmartCheckForGrenades - lua/entities/npc_vj_eabf2_p1_2_officer_hostile/init.lua:2896
3. CustomOnThink_AIEnabled - lua/entities/npc_vj_eabf2_p1_2_officer_hostile/init.lua:815
4. unknown - lua/entities/npc_vj_human_base/init.lua:2531 (x29)
t3ooper21 24 Oct, 2024 @ 7:23am 
pls do that
allejamene091807 1 Oct, 2024 @ 6:01pm 
Bro, when are you fixing this? Some STALKER NPCs aren’t working too. If not, I can reupload and fix them.