Haydee
303 ratings
PaulineTnA-NSFW
   
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Content Descriptors: General Mature Content, Some Nudity or Sexual Content, Frequent Nudity or Sexual Content
File Size
Posted
Updated
67.447 MB
21 Sep, 2018 @ 5:57am
1 Oct, 2018 @ 10:58pm
1 Change Note ( view )

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PaulineTnA-NSFW

Description
Special thanks to SimpleSim7 for making this mod as a special commision request! (From me)

Features: Cop uniform in several varients, pasties, panty option, and futanari options.

Again special thanks to John Davis for this mod, all credit goes to him. Have fun!
24 Comments
Rat 1 Oct, 2022 @ 11:07am 
nice one yes yes :maiden:
CrookYT 5 Oct, 2020 @ 8:11pm 
indeed
NVLL 18 Oct, 2019 @ 3:20pm 
nice
mine master 28 Dec, 2018 @ 11:59pm 
I like it but can you not have the penis i mean com'on that almost blined me and if not then please don't make it the default option 9/10
SA_Masquerade  [author] 3 Oct, 2018 @ 5:10pm 
You drag it into the unpacker. I reccomend copying and pasting it into the Haydee file located in Program files (86x)/ Steam/ Steamapps/ Common / Haydee And then you drag the copy into the unpacker, and the outfit folder and file will show up in unpacked data.
Wow42 3 Oct, 2018 @ 4:37pm 
When I see the mod it comes up as a PACK File and nothing else, how do I get it to where I can see the contents?
SA_Masquerade  [author] 3 Oct, 2018 @ 3:38pm 
@dbostick
After all of that you just go to file in notepad++ and hit save. And there you go, (Also you might want to go to tools in edith and go to edit and redirect what DDS files you have for the mtl head file you just replaced. Don't forget to get the DDS files (Costum skin files) of the head and add them into (For example the TnA) Folder. And direct those DDS files to the correct mtl file. You might also have to do the same thing for multiple files and even add slots if the head comes in multiple pieces (Which is the complicated part.)

Or like the first option, but instead just go to the original outfit folder of the head you wanted to use, and replace the body of choice in that folder by getting the body from the folder of the body you want to use. Do that instead, that's much easier.
SA_Masquerade  [author] 3 Oct, 2018 @ 3:37pm 
@dbostick Or you could just add the mesh and skin file into the (For example TnA folder in haydee outfits.) And then you go to the outfit file right click it and open it with notepad++ after that you look into the slots and go down to where the head is directed (For example.) And redirect the slot towards the files you want, for example the original were "Pauline mesh/skin" (Maybe you want to replace the mtl as well I'd reccomend doing that if there's an MTL that goes with your Mesh/Skin of the head you want.) So for example it shows outfits, then the outfit folder and then the mesh/skin/mtl folders. So you're gonna replace those with for example "Normalhead"
{
mesh "Outfits\TnA\Normal.mesh";
skin "Outfits\TnA\Normal.skin";
material "Outfits\TnA\Normal.mtl";

common true;
mask true;
visor true;
jacket true;
}
SA_Masquerade  [author] 3 Oct, 2018 @ 3:36pm 
dbostick, one way is to put the mesh and skin file of that head into the folder (Haydee outfits) of the mod of choice, (For example TnA folder) And you select original head mesh and skin file (That you want to replace) and delete them, use the current ones and rename them the same name as the previous mesh and skin you just removed, that way the outfit file will read that as the original mesh/skin fileand apply it. (That's the easy way)
Wow42 3 Oct, 2018 @ 11:07am 
Suppose I wanted to put a different head on the Pauline body, how would I do that?