Source Filmmaker

Source Filmmaker

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Sombra "Demon Hunter" [Overwatch]
   
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Model
Models: Character
Tags: SFM
File Size
Posted
Updated
148.525 MB
21 Sep, 2018 @ 3:45pm
23 Sep, 2018 @ 9:43am
2 Change Notes ( view )

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Sombra "Demon Hunter" [Overwatch]

Description
Sombra is one of the heroes in Overwatch (DMG). Skin "Demon Hunter" comes from event "BlizzCon 2018"

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------------------- Information about Models ------------------
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  • Texture "Fake PBR"
    - BlueFlytrap's method with later changes
    - Includes skins Normal / Golden (Weapon)

  • Full Position Set
    - Flex Face L4D2 FACS ( by Auditor )
    - Face and Fingers Bones
    - Eye movement + Eye "View Target"
    - Skeleton (Works with Rig_Biped_Valve_3spine or Rig_Overwatch )
    - Additional bones for accurate positioning (bip_xxx_Twist_x)

  • Bones
    - Original Weights
    - Names Adapted to work in sfm
    - Side Left / Right

  • Jjbones
    - Hair, Skirt , Elements of Cloth

  • Animations (All) Sombra
    - Victory Poses [VP]
    - Emote
    - Play of the Game [Potg]
    - Run, Crouch, Jump, Skills e.t.c
    ( From 22.09.2018 )

  • Bodygroups
    - Full ( easy "Head Hack" or any "Body Hack" )

  • Size
    - Adapted to Sfm Ov Models

  • Include
    - Sombra
    - Gun + Magazine
    - An additional outfit without a head (xxx_headless)
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Credits
  • Auditor Creating facial expressions/flexes.
  • Kemot44 Extract Game files / Edit Texture, Bone, Mesh / Rest Renders & whole transfer procedure to Sfm.
  • Overwatch (Blizzard Entertainment) Model property



Special thanks
Testing & pictures to;

- Picture 1 DarknessRingo

- Picture 2 Midnight

- Picture 3 & 4 Neonsy



Note~

- Eyes are shining in the dark but it is quite reduced

- I have simplified bones of skirt to make them more useful

-Prepared pbr textures require light (environmental simulation) to brighten metal elements.. I recommend 4-6 lights directed at the model, but spaced in different places , distances and intensity. (Metal elements brighten up)



Model Location:
kemot44\models\Overwatch\heroes\Sombra\demon_hunter\sombra_demon_hunter_v3.mdl
kemot44\models\Overwatch\heroes\Sombra\demon_hunter\sombra_demon_hunter_v3_headless.mdl
kemot44\models\Overwatch\heroes\Sombra\demon_hunter\sombra_demon_hunter_v3_magazine.mdl
kemot44\models\Overwatch\heroes\Sombra\demon_hunter\sombra_demon_hunter_v3_gun.mdl

Greetings!

18 Comments
deQuiicKeRR 17 Aug, 2024 @ 3:36pm 
pls gmod:steamthis:
DB Studios 22 Dec, 2023 @ 11:17pm 
Permission to port to GMOD?
Batlord 21 Aug, 2022 @ 1:46pm 
Why isn't the og Sombra skin available?
Gooner Karelia 4 Nov, 2019 @ 12:58pm 
it has no texture
Mox 27 Sep, 2018 @ 10:52am 
e(dge)xtra T H I C C
Krukami 24 Sep, 2018 @ 1:45am 
@kemot44 You are welcome and I am glad I could help! Thanks for your tip aswell!
Timothy_Mark 23 Sep, 2018 @ 5:37pm 
every edgy mans dream come true
Kemot44  [author] 23 Sep, 2018 @ 9:50am 
@Nikopol 93 ; Here they are dealing with this problem ~ https://steamhost.cn/steamcommunity_com/app/1840/discussions/0/618459405709574793
Kemot44  [author] 23 Sep, 2018 @ 9:48am 
@Krukiachra; Thanks for feedback. I fixed these animations. As for the missing I will add as I find. You can loop the animations, it will come out "similarly" or combine them. For example, load the "Hello!" animation for your hand Left and crouching for rest bones.
War.io 22 Sep, 2018 @ 11:30pm 
Cutrbtree overflow...WHY