Divinity: Original Sin 2

Divinity: Original Sin 2

76 ratings
Paladin Class [DE]
   
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Type: Add-on
Game Mode: Story, GM
Tags: Classes, Skills
File Size
Posted
Updated
7.852 MB
23 Sep, 2018 @ 10:43am
23 Sep, 2018 @ 12:16pm
2 Change Notes ( view )

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Paladin Class [DE]

Description
~~~BETA~~~

Hey Everyone Sorry For The Long Wait, I Finally Have This Ready For DE!


I will be continuing to update this, I dont know how much time I will have to spend working on it but I will try my best to keep it going.

~ The skills are now sold by a merchant called Dianne in Fort Joy, and in the Lady Vengance.
~The Fort Joy location is near where sebille is located early on, but acroos the way under the tree on top of the
boards there.
~The Lady Vengance location is on the first lower deck where the sunlight shines through the grate.

~ If the spellbooks are not showing up for you, and your not on a new game, wait until the trader's inventory resets. (Every in-game hour, or when you level).

~ The skills effects / descriptions might not be complete yet either.

Added Skills

~~ Holy Blaze; Sets Holy Fire to self, and Regeneration.
(This skillcosts 3 AP, and requires 1 in Hydrosophist, and 1 in Warfare)

~~ Rightous Step; Teleport to an enemy and set Clear Minded to self.
(This skillcosts 3 AP, and requires 1 in Warfare, and 1 in Pyrokinetic)

~~ Healing Touch; Heal a target for a large amount, melee range. can be self casted.
(This skillcosts 2 AP, and requires 1 in Hydrosophist)

~~ Holy Leap; Jump to a nearby location, damaging and knocking down enemies.
(This skillcosts 3 AP, and requires 2 in Warfare)

~~ Divine Cleansing; Cleanse yourself and enemies around you lighting everyone on fire.
(This skillcosts 2 AP, and requires 2 in Hydrosophist, and 2 in Warfare)

~~ Divine Resuscitation; Resurrect target ally at 50% Vitality.
(This spell costs 6 AP, and requires 4 in Hydrosophist)
15 Comments
Amarandus 9 Apr, 2021 @ 4:00am 
If you cant see it in your mod list try this community fix to move the file to another location. https://steamhost.cn/steamcommunity_com/app/435150/discussions/0/1742220359694393675/
Palad1n 13 Feb, 2021 @ 7:18pm 
Unfortunately this fun looking class is dead in the water with no updates from mod creator over past few years now.
Knightmage Bael 10 Nov, 2020 @ 6:42pm 
Will the armor be available?
Solid Snake 3 Mar, 2020 @ 6:22am 
The mod doesnt appear to show in the DE version's list.
Shor's Algorithm 3 Mar, 2019 @ 12:46pm 
Is this mod still being worked on? I would most definitely like to see a fully built Paladin class mod! :)
Knight of the White Sun 6 Jan, 2019 @ 10:14pm 
does divine cleansing actually clear any effects or is it just a AoE fire?
foxstriker9 12 Oct, 2018 @ 9:47pm 
Most (all?) healing by default scales with Hydro. The only other option is to do % Max HP healing, which I have only ever seen a few mods do. Don't recall any vanilla skills that do this. So point is while Pyro makes a lot more sense thematically for most of these, it may be a limitation of the game engine and therefore require more work such as advanced scripting to implement a true Warfare + Pyro mod using these specific skills.
-SoL-Justice 11 Oct, 2018 @ 10:06pm 
By that logic Divine Cleansing and Holy Blaze should be Pyro as well. Its no big deal. To me it makes sense that the Paladin is just Hydrosophist and Warfare. Just my opinion. Looks lik a great mod I should try it out sometime.
rhaevyn.hart 11 Oct, 2018 @ 2:06pm 
@-SoL-Justice -- Probably because clear mind is from Pyro?
-SoL-Justice 7 Oct, 2018 @ 8:30pm 
Why does Rightous Step require Pyrokinetic, but everything else requires Warfare and/or Hydrosophist?