Arma 3
131 ratings
TRGM2 - Ruha
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
6.726 MB
25 Sep, 2018 @ 7:58am
18 Jan, 2024 @ 2:47pm
6 Change Notes ( view )

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TRGM2 - Ruha

In 1 collection by treendy
TRGM 2.0
23 items
Description
TRGM2 is a fully randomised mission, no need for mission setup, just press play and go (If you want to customise your settings, there is an easy menu at start where you can adjust mission types and advanced settings)

You start the mission at the same base or a camp near the AO, from here you plan how to arrive at the AO, do you drive? fly? or get flown in by the AI transport team.

http://www.trgm2.com



Engine:


Started development in late 2015, and still adding new features!! the list below is most of what to expect, however, more is being added often, so dont get too comfortable! I aim to make it feel like the enemy have a human command, and the details to look like they have been placed by hand!

  • Enemy vehicles, patrols, locations, weather, time of day will change on each playthrough
  • Enemy equipment will vary (NVG, AA, AT, Snipers), chance of enemy calling in air support or reinforcements
  • Varied vehicle threats (enemy will have heavier vehicles if you activate this in params)
  • Random chance of a side mission: Take down comms to lower chance of enemy air support. Gather intel from enemy base of objective location
  • Enemy patrols are not in a random order, they will be paroling around the AO, or from building to building
  • AI enhanced. If you get spotted, they will send a nearby patrol to investigate, or call in a near by vehicle
  • Friendly transport chopper to fly you in and extract when completed (but there is a chopper and car you can control should you wish)
  • Hardcore NVG script added
  • Random events you can encounter (checkpoints, stranded civs, downed convoy etc...)
  • Campaign Mode!
  • All version are updated and maintained!




=================================================
Join my Discord for updates or media of things to come, play throughs etc...
https://discord.gg/qYrjgJs
Want to join Tactical Cannon Fodder? mention in my discord...
Warning, we are a hardcore one life group!
=================================================


[www.patreon.com]

Thank you for taking the time to read this : )

I love creating these missions and over the past few years have dedicated way too many hours to Arma 3 lol... nearly at the cost of my marriage!!! : S  

Follow Me

If you want to support my work, there are quite a few ways to do so... if you visit my steam workshop page and give a thumbs up and comment, it really means a lot... these thumbs up ratings, and adding to fav help move my work up the workshop pages,
Follow me on steam, or my YouTube account, its nice to know my videos are being watched.

Donations : donate[www.paypal.com]

If you really want to, you can make a donation here[www.paypal.com].  I would also love to dedicate more time to the TRGM2 engine, making updates, fixes and new features, so would love to take some time off work to spend full days on my engine : )"]];

56 Comments
RealLocutus 11 May @ 3:12pm 
Just put this on a dedicated server - after restart the Server starts a default savegame I think? Is there a way to load a global savegame after start? So that no admin has to connect to the server?
treendy  [author] 18 Jan, 2024 @ 2:48pm 
updated to latest version
sorry, i lost the url trgm2.com :( but will update this site soon
yannara 12 Jul, 2023 @ 1:18am 
Can't start with Finnish units.
head_on_fire 2 Jun, 2022 @ 11:48am 
www.trgm2.com is a Chinese gambling game/thing website now. I see this hasn't been updated for two years. I'm trying to figure out which opfor factions can be used but...
Klopsenator 2 Jun, 2021 @ 2:02pm 
Is there an opfor edition planed? :)
Luca Jonas 23 Mar, 2021 @ 8:09am 
love the missions (this and others) but i have one question, would it be possible to unlock respawn areas (for example at friendly checkpoints or so) or is this already possible? because everytime i dye and do not get revived i respawn at the base camp and have to travel back down to my team...
apterous 24 Mar, 2020 @ 7:51pm 
good stuff!
Biggi 16 Mar, 2020 @ 2:43pm 
great mod :)
treendy  [author] 31 Jan, 2020 @ 9:17am 
treendy  [author] 31 Jan, 2020 @ 7:33am 
Now updated to latest 2.0.33 version : ) (see change notes for details)