Space Engineers

Space Engineers

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[MLRS] SAMSON S
   
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Type: Blueprint
File Size
Posted
2.437 MB
1 Oct, 2018 @ 9:09am
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[MLRS] SAMSON S

Description
SAMSON S (Object 818-003) is a project-an experiment of the tank without rotors with weapons MLRS (5 missile launchers). This is a modification S that you can build in the survival with full preservation of the functionality of the creative version of the original tank SAMSON!

Targeting is carried out only by active suspension! Previously, there were prototypes simulating such gameplay, but only after the summer update it became possible to create this system with the proper level of convenience and quality. The rotor-less tank has its own characteristics of combat tactics, pros and cons, so you have to get used to and experiment. Your opinion is especially important there, so I would like to know for further development of this project.
If necessary, auto-targeting will be added.

Armament
5 rocket launchers hidden deep in the center of the machine so as not to lose weapons in a retaliatory attack against you. The launch of missiles is carried out consistently with a small delay, for the greatest efficiency.

Driving characteristics:
Suspension is the most important and interesting. To control using 2 modes: aiming and march. Switch between modes by pressing 3 on the first page of the control.
- In aiming mode, the machine go in the direction you set through the mouse. The angles of vertical tilt ~10°. In the horizontal plane you are not limited.
This mode is only available at speeds less than 10 m/s to maintain the safety of the machine, so if you exceed this threshold, the suspension will automatically enter the march mode.
- In march mode, the suspension goes into a more stable state, which allows you to move quickly if necessary. However, at a high speed when braking is tipping forward (this is all Keens), so I recommend to be careful or use a move backwards for braking.

Control tips written on the right and left side of the cab
The ground clearance is very low, so if you need to drive through very rough terrain, go to the march mode and manually set the maximum height for the suspension via the control panel.

My best buildings:
Main battle tank BESOGON;
Anti-air weapon system SHILO;
Combat version of buggy KONTUR.
Also have programm for paint camouflage, but it`s not so good.

Help me to develop: write comments, tips, information about bugs.
4 Comments
JaggedNel  [author] 16 Nov, 2018 @ 1:51pm 
D for Dragon, this system have some specific settings that must be manually setting for other constructions of tank. Its not so easy.
You can copy this "special content" script to your version of tank/MLRS right now and its going to work, but also it can have problems when turning (too fast/slow).
I do not make public scripts, I just lead the development.
Shark Tits 16 Nov, 2018 @ 10:00am 
This is a wonderful build, could you perhaps put together just a survival capable chassis only version for the people who love the way this performs but would rather build their own vehicle without losing the unique way it operates? Is it as simple as running the script in the prog block on a vehicle with a similar wheel setup or is it more complex. Are the atmospheric thrusters required for it to function? So many questions lol, I like it.
JaggedNel  [author] 6 Oct, 2018 @ 6:05am 
I don't want to use mods in my buildings yet
Chass3ur_TTV 5 Oct, 2018 @ 4:20pm 
Operates like the Sweedish S Tank, this will go well with the 120mm gun mod.