RimWorld

RimWorld

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Caravan Gear v1.6 [1.0]
   
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Mod, 1.0
File Size
Posted
Updated
172.106 KB
4 Oct, 2018 @ 11:16am
20 Feb, 2019 @ 10:00pm
2 Change Notes ( view )

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Caravan Gear v1.6 [1.0]

Description
Provides lightweight, portable gear specially designed for caravans and camping.

Caravan Chair:
- Prevents the "Uncomfortable (need something soft to sit on)" mood while on caravans
- Weight: 1kg
- Research requirement: Complex furniture

Caravan Table:
- Prevents the "Ate without a table" mood while on caravans
- Size: 1x1
- Seats 4 people
- Weight: 2kg
- Research requirement: Complex furniture

Caravan Chemfuel Stove:
- Holds 3 chemfuel
- Can cook any type of meal
- Size: 1x1
- Weight: 1kg

Caravan Lantern:
- Powered by chemfuel
- 3 chemfuel provides 1.4 days of runtime
- Can be switched on and off
- Weight: 0.5kg

Caravan Biofuel Refinery:
- Produces chemfuel from wood, raw food, and plant matter
- Approximately 2 organic matter yields 1 chemfuel
- Weight: 1kg
- Research requirement: Electricity and Biofuel refining

Caravan Generator:
- Powered by chemfuel
- Generates 500W
- 5 chemfuel provides 2.5 days of runtime
- Weight: 2.5kg
- Research requirement: Electricity

Fully save compatible. Please report any errors.

For tents, see "Camping Stuff" by Alias: https://steamhost.cn/steamcommunity_com/profiles/76561198157131786/myworkshopfiles/?appid=294100

====================

B19 version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1502653957

Click here to see all my Rimworld mods on Dropbox[www.dropbox.com]
24 Comments
Jellypowered 9 Mar, 2020 @ 2:08pm 
Will do! Thank you Thom! When/If you ever come back, like I said I'll be happy to hand them back over to you!
Thom Blair III  [author] 9 Mar, 2020 @ 1:59pm 
@Jellypowered Feel free to update any of them...I'm super busy with way too much stuff right now, so go for it!
Jellypowered 9 Mar, 2020 @ 1:56pm 
Any other's you'd like me to update? Do you plan on coming back to Rimworld?!! You can't resist us... forever!
Thom Blair III  [author] 9 Mar, 2020 @ 1:55pm 
@Jellypowered Awesome! Thank you!
Jellypowered 9 Mar, 2020 @ 1:47pm 
Thom, I've unofficially updated this to 1.1, I hope that's alright. if you come back to rimworld modding I'd gladly share my edits with you. For now, it's located here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2018290315

Thanks!
megacoosboy 1 Mar, 2020 @ 2:17pm 
Im deff joining the 1.1 train. It's one of those mods that seems like a small addition until you actually dive into it. If you have any mods that add quests or caravaning stuff. This is the glue that holds them together. It's an epic little mod!
Tommy Gray x Land Raider 24 Feb, 2020 @ 1:39pm 
update for 1.1 plz
Sunlight88 27 Nov, 2019 @ 10:49am 
Hi Thom, I just tried to put it at the beginning, but now all of my mods have been thrown out with loads of red messages. I think I would rather not do that again... I put your mod on 5th place or so, right after all the core mods...
Thom Blair III  [author] 25 Nov, 2019 @ 11:08pm 
@Sunlight88 Hi! You said you put my mod at the very end to check, but if you want to check to see if it works, you should put it at the top of the list (right after Core). Try that and I suspect it will work.
Sunlight88 24 Nov, 2019 @ 6:52am 
Hi Thom, thanks for your fast reply. I think I do not need to check by using a mod exclusion principle, because I definitely know, that your mod (the lantern in particular) is working, because it did, when I had fewer mods running half a year ago. At the moment I have around 350 mods running relatively fine, but due to game startup time it would be several days work to use the exclusion method, which I dont have... I thought, that you may have a clue by reading the error messages. I already checked with putting you mod to the very end, but the result was the same. And now I have started a new game, but the result was absolutely the same. Could not build a lantern. Its a pity. I do not need the lantern, but it such a great addition to caravans for the realsim and all... ;-}