Tales of Maj'Eyal

Tales of Maj'Eyal

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Roguelike Chat Guard
   
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14.963 KB
6 Oct, 2018 @ 12:58pm
29 Oct, 2020 @ 6:19pm
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Roguelike Chat Guard

Description
Modifies the key bindings of certain chat dialogs so that characters bound to movement actions are not associated to chat options, to avoid accidentally selecting one of the chat options if the dialog pops up unexpectedly. This is primarily useful for players that use the traditional "roguelike" keybindings (hence the addon name), some of whose movement keys coincidentally (and annoyingly) correspond to the "exit" option of certain chats.

By default, the following chat dialogs are currently modified by this addon:
  • The lumberjack quest chat.
  • The "lost kitten" chat.
You can use new game options "UI | Avoid movement chars in chat dialogs" and "UI | No hotkeys in chat dialogs" to modify the behavior of other chat dialogs.

Also available as part of the ZOmnibus Addon Pack.

Frequently Asked Question:

TE4 forum thread for this addon[forums.te4.org]
1 Comments
ThatWhichIsMe  [author] 18 Oct, 2018 @ 7:33pm 
@Tyrant: This addon should still work for you. It doesn't assume the standard roguelike keybindings, but checks for any letter key bound to a movement action. In your case, since you have A, C, D and E bound to movement actions, the two choices in the affected chat dialogs should end up assigned to hotkeys b and f, respectively; if that's not happening for you, let me know and I'll investigate.