Portal 2

Portal 2

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Thinking with cubes 3
   
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File Size
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4.988 MB
18 Jun, 2013 @ 8:56am
2 Jul, 2013 @ 10:15am
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Thinking with cubes 3

In 1 collection by 8MMW
Thinking with cubes
4 items
Description
Do not submerge the device in liquid, even partially.

- Difficulty: Medium

If you liked this one check other maps from the collection!

#BEEMOD - map made with use of Beemod
#F4F - Rate and comment and I will check out one of your maps
23 Comments
lfairban 29 Oct, 2017 @ 11:34am 
Very innovative. Interesting.
Prototype 4 Jul, 2013 @ 1:41am 
Nice map, with a good layout. I'd rate it easy difficulty because I found an alternate solution. Here's a screenshot

#F4F Geltastic
8MMW  [author] 2 Jul, 2013 @ 9:55am 
Based on all the feedback, I have modified the map, adding a small room that shows the idea of submerging a cube before entering the main puzzle. The previous design was too unintuitive.
ChafedVader 1 Jul, 2013 @ 2:36pm 
I was able to solve with 2 cubes as well, in a method very similar to what Kay-Z had done, but the door stayed wide open for me. I looked at your solution screenshot and I must say I never would have thought to put the second cube under the lower floor grating.
8MMW  [author] 30 Jun, 2013 @ 4:03pm 
Yes, it feels strange, there's another similarly strange by | \_/ () (using 3 cubes). Maybe I'll add some elements to prevent those, but I'll have to think it, so that the puzzle won't be too obvious. Thanks for feedback anyway, at least I know it's far from intuitive solution :)
Kay-Z 30 Jun, 2013 @ 1:09pm 
Finished it using only two cubes too. But it didn't feel right :D. one cube below the grating to get the laser point upwards in the orange funnel and then adding the second cube above in the direction of the laser catcher and then just wait at the exit until the laser touches the catcher for a very very short moment and escape through the momentarily open exit . But you solution looks much more elegant :)
8MMW  [author] 22 Jun, 2013 @ 1:53pm 
Well, maybe this chamber should be named Hard instead of Medium / Hard. Seems it's not that easy as I thought :)
SkyRoots 22 Jun, 2013 @ 12:35pm 
I knew what i was doing. It wasn't an accident.
8MMW  [author] 22 Jun, 2013 @ 11:12am 
I think I did spoiler tag it in case you saw it in activity feed. I remember it also happened to me one with some of your maps. Anyway, thanks for testing, I'm glad you liked it :)
SkyRoots 22 Jun, 2013 @ 9:40am 
Brilliant. I like this one. (Unfortunately, I looked at the screenshot before I figured it out on my own.)