Space Engineers

Space Engineers

33 ratings
U.S.S. Shenzhou N.C.C. 1227
   
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Type: Blueprint
File Size
Posted
Updated
20.432 MB
13 Oct, 2018 @ 3:27pm
30 Oct, 2018 @ 9:36am
10 Change Notes ( view )

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U.S.S. Shenzhou N.C.C. 1227

In 1 collection by Flygtur
STAR TREK DISCOVERY BY FLYGTUR
17 items
Description
Small grid ship (SUPER DETAILED MODEL)
From star trek discovery series
Vanilla (no mods)

Cooler, better, faster, stronger (than my earlier Shenzhou)
Yes this is really a BEAST in preformance!

And I dont think you can get any closer to the real model with blocks.



***UPDATED 30/10/2018***

Added Critical system toggle at toolbar page 4. Any block tagged with [C] will trigger the self destruct timers [T] if any single one stops working. Default set to off. Cockpit, hydrogen tanks, reactor and dedicated timers are tagged with [C]. If you wich to change it you rename them. No need to refresh the script afterwards.

********************************

Weapons:

4x top mounted gatling turrets
2x bottom mounted gatling turrets
4x sequenced rocket launchers


Systems:

Cruise mode
Lidar Map with warings and identifier ¤
Gun Camera
Projector repair matrix (idk)
Cinematic self destruct (With added event trigger) >:)
Info panels ¤
Vector graph and compass ¤
Preformace mode (For your pcs and servers sake. Turns of ¤ marked scrips/ systems above)


Flight Characteristics:

Accelerates at 4 M/S ². Handels really well at up to 75 M/S, well even at 100M/S with a bit of struggle, not that good sideways above 50 M/S. Fly it like a fighterplane when turning for smallest turning radius. Proven to fly in 1G gravity.


(There have been some updates in short time. But now its finailized)
______________________________________________________________________________________


Credits goes to


Big thanks to 星联驻地球大使 for letting me use most of his design!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1529942636

Whiplash141 https://steamhost.cn/steamcommunity_com/id/Whiplash141
for his various awsome scripts and Whips image converter!

Mmaster https://steamhost.cn/steamcommunity_com/id/mmaster
For his awsome "Automatic LCDs" script!

JTurp https://steamhost.cn/steamcommunity_com/profiles/76561198005266347/myworkshopfiles/?appid=244850
For his Lidar script!

ZerothAngel https://steamhost.cn/steamcommunity_com/id/ZerothAngel/myworkshopfiles/?appid=244850
For his Cruise control script

Syntak for his self destruct script! https://steamhost.cn/steamcommunity_com/profiles/76561198021623773/myworkshopfiles/?appid=244850
19 Comments
mrfreasyt 30 Jun, 2022 @ 5:37am 
No gyros. How do you move it?
Fullercloth2201 7 Oct, 2021 @ 6:34pm 
starbase 1
Fullercloth2201 7 Oct, 2021 @ 6:34pm 
its in his workshop as a world
DinkleDonkleBingleBangle 26 Oct, 2019 @ 5:24am 
do you have the link to the station in the background from 1st pic?
Flygtur  [author] 10 Jul, 2019 @ 1:31pm 
Flew them separatly togther with just the motor rotor at the body and just rotor heads at the pylons
Starry 5 Jun, 2019 @ 6:17am 
how did you get the rotors for the nacelles working?
Flygtur  [author] 19 Oct, 2018 @ 11:00am 
Compromises has to be made in order to achieve a more accurate look. This is not meant to be a survival craft anyway, so many of the design choices have been adopted to serve a more casual experience.
哈哈  [author] 19 Oct, 2018 @ 10:06am 
But he did not support it, the biggest failure
Racavi 19 Oct, 2018 @ 9:51am 
would be nice if the whole thing would work for a projector though..... says there are multiple grids, so cant build whole ship
Centurian128 15 Oct, 2018 @ 8:31am 
Heh, should have known that had something to do with the redesign. That DSC BoP you made is a beast of a ship. I'll have to keep such things in mind for my own plans.