RimWorld

RimWorld

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[RF] Pawns are Capable! [1.0]
   
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Mod, 1.0
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957.157 KB
14 Oct, 2018 @ 12:33pm
8 Dec, 2018 @ 7:24am
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[RF] Pawns are Capable! [1.0]

Description
Tired of pawns who refuse to do certain types of work, even when their own lives and the survival of the colony depend on it? This mod changes the way in which the game handles "incapabilities." On the pawns' character tabs, you'll see that the "Incapable of" list has been replaced with a list of "Hated work types." These types of work are marked in amber on the work tab, and aren't assigned by default. But they can be assigned if necessary, as any pawn can be assigned to any type of work. Be aware, though, that if you assign a pawn to do hated work, there's a mood penalty (and eventually movement and even manipulation penalties) that will only grow worse the longer the assignment lasts. This mod is intended to allow you to assign pawns to work they hate in emergency situations. It is *not* intended to allow such assignments to be made on a long-term basis.

Note 1: Since "violent acts" aren't a specific work type, pawns who abhor violence are capable of violent acts -- combat, etc. -- if and only if they're carrying a weapon. But so long as they're armed, they will suffer mood debuffs just as if they were assigned to a work type they hate.

Note 2: As there are easy ways to "get around" restrictions on tasks like hauling, anyway, "incapable of dumb labor" is treated a bit differently than other incapabilities. Pawns who hate dumb labor are simply given an extra trait that reduces their carrying capacity and their unskilled labor work speed. They won't be assigned to hauling or cleaning by default, but can be assigned to those tasks indefinitely with only a minor mood penalty, which doesn't get worse over time. For similar reasons, pawns who hate plant work or skilled labor can still be assigned to plant cutting with only a minor static mood penalty.

- Rainbeau Flambe (dburgdorf)


Compatibility:

"Pawns are Capable!" can safely be added to a game in progress. It's probably also safe to remove from a game, but I'd recommend making sure before you remove it that none of your pawns are assigned to "hated" work types or have lingering mood debuffs from such assignments.

Credits:

Obviously, credit goes to RimRue for the idea and for allowing me to assist in the development of her original version of the mod.

The Korean language files were provided by sogo100. The Japanese language translation files were provided by Steam user Proxyer.

The mod utilizes Pardeike's "Harmony Patch Library." (No additional download is required, as the library is included with the mod.)

License:

If you're a modpack maker and want to include "Pawns are Capable!" in your pack, or if you're a modder and want to use it as the basis of a derivative mod, please feel free to do so. I ask only that you let me know about it.

The Ludeon forums discussion thread for my mods can be found here[ludeon.com].

If you have any (helpful) suggestions for improvement, please let me know!

My mods are free, but if you'd like to buy me a Dr Pepper[ko-fi.com], I wouldn't complain.
98 Comments
Mlie 5 Mar, 2020 @ 12:06pm 
For anyone looking for an update, the fork of this has been updated and does pretty much the same thing.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1803932954
PsyberTrigger 5 Mar, 2020 @ 7:09am 
@Heimskr LUL That is the exact problem I had in 1.0 which is what lead me to find this mod in the first place :steamfacepalm: Hopefully it gets an update soon.
Mr-Bandit 4 Mar, 2020 @ 12:14am 
people are slowly taking over rainbows mods, hopefully this one is next/soon
Heimskr 1 Mar, 2020 @ 7:31pm 
My only pawn is currently bleeding to death and incapable of doctoring, so I'm gonna have to wait for a 1.1 version of this mod before I open my save again.

I even have 25+ glitterworld medicine, idiot pawn just doesn't want to live I guess.
Kid Poseur 1 Mar, 2020 @ 12:27pm 
+1 for 1.1
Malsolera Zomnikulo 26 Feb, 2020 @ 4:41pm 
hoping this is updated soon!
kumal_ 26 Feb, 2020 @ 12:04pm 
This is my favorite mod. Any plans on updating it?
four12 26 Feb, 2020 @ 11:22am 
Thank you for working on this mod for us - it's a really good one that should be vanilla.
Bosh 26 Feb, 2020 @ 2:35am 
1.1?
Sir Aroun 21 Feb, 2020 @ 1:39pm 
hear here for 1.1