Left 4 Dead 2

Left 4 Dead 2

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✔Ultimate Tank Binds/Alias in Versus [ING] 2024 By ĶÒ.ÓŊEĴØ
By ĶÒ.ÓŊEĴØ and 4 collaborators
Supporting the Community and players with little experience in the game.
I bring their corresponding carrots to my koonejines...
On this occasion I bring you a bind, a script, or a couple of aliases for basic use for when you have to play as the Tank! In case you have a gaming mouse, with additional buttons! Since many users on Steam, they harassed me with questions about how we can make use of these in a versus! Jump Haymaker. Jump-Rock, Long Arms ETC I have created them myself throughout my experience with the game. I know everything about L4D! His god the koonejin ultra :v 🇳​🇴​ 🇻​🇦​🇨​ 🇧​🇦​🇳​
I hope you enjoy it!
Don't forget to leave your corresponding "like" and add to favorites, so I can make another guide with similar content!
You could also leave a prize and Thank you to those who have already given me a prize!

   
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Just 4 Fun in Vanilla Servers!


These Scripts can be used on official Valve servers (Vanilla). Just for fun!
They cannot be used on Moderated servers or competitive (PROMOD) servers, as most of these do not allow the WAIT command. Because in these types of competitive servers these types of supposed "unfair advantages" for competitive play are greatly restricted.
As are scripts from: (bhop-longarms-haymker-autoattack-Wait-Scripts, etc)


This type of scripts work with the "WAIT" command
example :

alias + haymaker "+ doubleattack; wait 3; + crouchjump;"

The "wait 3" command = wait 3 frames in the game before the next command is executed.

If the server where you play does not allow the wait command, you will not be able to execute any Wait Script


Using these scripts does not give VAC BAN, LILAC BAN or SMAC BAN



Basic Recommendations and how to use them?



In order to correctly use the following Scripts/binds
You need constant FPS, (60,120,240,360 FPS) otherwise, you will have certain errors when executing them, as is the case with the Jummp-Haymaker Script.


Where to place the Tank binds, scripts?

You can put the scripts in your "autoexec.cfg" file that is located in the following path of your pc, in that folder! "cfg"

Local Disk (C:)
└📁Program Files (x86)
⠀└📁steam
⠀⠀└📁steamapps
⠀⠀⠀└📁common
⠀⠀⠀⠀└📁Left 4Dead2
⠀⠀⠀⠀⠀└📁left4dead2
⠀⠀⠀⠀⠀⠀└📁cfg
⠀⠀⠀⠀⠀⠀⠀└ Here, the configuration files go .cfg!


In this image we can see how my TANK.cfg configuration file and the scripts are.




To use a script... just Replace the "X" with the key of your preference
And remove the double slash that is behind "bind" As I do in the following sample text:
Originally posted by ĶÒ.ÓŊEĴØ:
// ====================================//
// Punch Jump Haymaker Script //
// ================= ==================//

alias +crouchjump "+jump; +duck; wait 10; -duck;"
alias -crouchjump "-jump; wait 1; -duck;"
alias +doubleattack "+attack2; wait 1; +attack;"
alias -doubleattack "-attack2; wait 1; -attack;"
alias +haymaker "+doubleattack; wait 3; +crouchjump;"
alias -haymaker "-doubleattack; wait 1; -crouchjump;"

//Bind "X" "+haymaker"
Example: In this case of the Jump Haymaker I want to activate it with the right mouse button. The bind would be on the right mouse button [M2] as follows:
bind "mouse2" "+haymaker"
ĶÒ.ÓŊEĴØ Punch Jump Haymaker Script


The Legendary Hit Jump plus Tank Rock in a single key
Examples of use:

Example 1:

Ejemplo 2:




Script:

// ====================================//
// KOONEJO Punch Jump Haymaker Script //
// ================= ==================//
alias +crouchjump "+jump; +duck; wait 10; -duck;"
alias -crouchjump "-jump; wait 1; -duck;"
alias +doubleattack "+attack2; wait 1; +attack;"
alias -doubleattack "-attack2; wait 1; -attack;"
alias +haymaker "+doubleattack; wait 3; +crouchjump;"
alias -haymaker "-doubleattack; wait 1; -crouchjump;"

//bind "X" "+haymaker"

REMEMBER!!! To use a script... just replace the letter "X" with the key of your preference
And remove the double slash that is behind "bind"


Jump Rock Script


The famous rock jump in a single key

Example:
HUEHUE

Script:
// ================
// Jump + Rock //
// ================
alias +jumprock "+attack2;wait 3;+crouchjump;wait 20;"
alias -jumprock "-attack2;wait 1;-crouchjump"

//bind "X" "+jumprock"

REMEMBER!!! To use a script... just replace the letter "X" with the key of your preference
And remove the double slash that is behind "bind"






Jump Attack Script


The typical jump and hit on a single key

Example:


Script:
// ================
// Jump + punch //
// ================
alias +jumpattack "+attack;wait 3;+crouchjump;wait 20;"
alias -jumpattack "+attack;wait 1;-crouchjump"

//bind "X" "+jumpattack"

REMEMBER!!! To use a script... just replace the letter "X" with the key of your preference
And remove the double slash that is behind "bind"

Longarms 100,200,300,400,500 ms


Better known as "The Long Arms" it is the best way to hit the survivor like Tank and there are different values, use the one you prefer.

Most users use Lerp at 500 without any bind, cl_interp 5.0 and keep the lerp fixed.
Since sometimes, the Tank's arm goes too far (and we can't find the target) due to being at 500ms, for example.

It's a matter of practicing, and knowing when to use each one, or just using one and practicing, so that you always hit the target.

With these Scripts we will bind a key.


Set our Lerp to 500ms while hitting (key or button pressed):
cl_interp 5.0
but it returns it to 0 while we do not hit (key or button NOT pressed)
cl_interp 0.0

The effect is noticeable when you use the bind, the Survivor approaches us when we press the bind, and returns to its original position when we stop pressing the bind.
Changing the position to the survivor, and thus obtaining a slight advantage when hitting with a tank.

Script:

// =========================================
// Long Arms Use the one of your preference//
// =========================================
// =========================
// Longarm Script 100ms [NORMAL]
// =========================
alias +vlongfix "+attack; cl_interp 0.1"
alias -vlongfix "-attack; cl_interp 0.0"

//Bind "X" "+vlongfix"
// =========================
// Longarm Script 200ms
// =========================
alias +vlong2 "+attack; cl_interp 0.2;"
alias -vlong2 "-attack; cl_interp 0.0"

//Bind "X" "+vlong2"
// =========================
// Longarm Script 300ms
// =========================
alias +vlong3 "+attack; cl_interp 0.3"
alias -vlong3 "-attack; cl_interp 0.0"

//Bind "X" "+vlong3"
// =========================
// Longarm Script 400ms
// =========================
alias +vlong4 "+attack; cl_interp 0.4"
alias -vlong4 "-attack; cl_interp 0.0"

//Bind "X" "+vlong4"
// =========================
// Longarm Script 500ms (Vanilla)
// =========================
alias +vlong5 "+attack; cl_interp 0.5"
alias -vlong5 "-attack; cl_interp 0.0"

//Bind "X" "+vlong5"

REMEMBER!!! To use a script... just replace the letter "X" with the key of your preference
And remove the double slash that is behind "bind"

List of key names

  • Keyboard Keys: Names of Keybinds
    Left Shift: SHIFT
    Left Ctrl: CTRL
    Left Alt: ALT
    Right Shift: RSHIFT
    Right Control: RCTRL
    Right Alt: RALT
    Tab: TAB
    Backspace: BACKSPACE
    ---
    Insert: INS
    Scroll Lock: SCROLLLOCK
    Pause/Break: NUMLOCK
    ---
    Home: HOME
    End: END
    Delete: DEL
    Page Up: PGUP
    Page Down: PGDN
    ---
    Up Arrow: UPARROW
    Down Arrow: DOWNARROW
    Left Arrow: LEFTARROW
    Right Arrow: RIGHTARROW
    ---
  • Numpad Keys: Names of Keybinds
    0: KP_INS
    1: KP_END
    2: KP_DOWNARROW
    3: KP_PGDN
    4: KP_LEFTARROW
    5: KP_5
    6: KP_RIGHTARROW
    7: KP_HOME
    8: KP_UPARROW
    9: KP_PGUP
    Enter: KP_ENTER
    ".": KP_DEL
    "+": KP_PLUS
    "-": KP_MINUS
    "*": KP_MULTIPLY
    "/":KP_SLASH
    ---
  • Mouse Wheel Direction: Names of Keybinds
    Mouse Wheel Up: MWHEELUP
    Mouse Wheel Down: MWHEELDOWN
    Mouse Left Click: MOUSE1
    Mouse Right Click: MOUSE2
    Mouse Wheel Click: MOUSE3
    Mouse Left Side Click: MOUSE4
    Mouse Right Side Click: MOUSE5
Demo Video...+ Script Download


Any question..
Leave it and I will respond as soon as possible!
I leave you the Pastebin in case you like it...
KOONEJO Tank Scripts[pastebin.com]

Videos:





Do not forget to leave your liking and add favorites, to make another video or guide of similar content!

Be a pro player and refuse to use scripts/binds/aliases



Remember that you can use this type of Scripts and you can ensure that it is your own Skill, and that it is 100% skill. Remember that all the haters will always say that you are a Script.
Also Remember that L4D2 is a GAME! Just for fun!
If someone tells you that you use Script! You will just have to say: ezpz no scripts 100% skill.
Don't argue with those kinds of people! :)

More guides and content.! by ĶÒ.ÓŊEĴØ


Remember that you can see another of my guides. To learn what many users don't want you to know. With the new update of "The Last Stand" I will release more guides, about everything I know in l4d. Since many things about L4d2 changed completely.
I make these guides to show you part of what my Autoexec.cfg is so expect more. If you have any questions about the Binds, Scripts, aliases, or anything related to the guides, do not hesitate to leave your comment.
Also if you have an idea for a guide... leave it in the comments.


Wait for more guides...

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3105635751
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3114653341
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3114536505

https://steamhost.cn/app/550
63 Comments
Waluigi 28 Nov, 2021 @ 1:02pm 
epic troll
только маленькие члены пользуются читами и скриптами
Skyheart 29 Oct, 2018 @ 5:55pm 
flow, normally people are entitled to their own opinion yes, but as scout said you clearly can not do this shit on your own and it does as the guide writer said give you an unfair advantage. You are ignorant af if you actually believe a haymaker wont make a difference in a real vs game because it will. if it was fair then why would both the survival and competitive vs communities ban it? You either have no real grasp of what should be considered fair by common sense, or you just don't care. either way its good i removed you cause i dont need this shit on my fl xD
HeXaGoN 27 Oct, 2018 @ 9:56pm 
TL;DR of flow's post: "it's not trivial to use, therefore it is okay to use"
yep, cringe
Scout 27 Oct, 2018 @ 7:59pm 
These scripts give clear unfair advantages, stop denying it. You can't replicate these tricks perfectly, that's why it's unfair, it literally does it for you and there's no skill involved.
You say that these scripts aren't relevant and how they don't give an advantage because you're too retarded and terrible at the game so you can't use them to their full potential like in the videos this guy provided (where he's also actually bhop scripting lmao).
Scout 27 Oct, 2018 @ 7:59pm 
So you're saying that people who use this, do so because they're not skilled enough to do this trick without the script? Oh, so you're literally calling yourself trash...
The writer of this "guide to scripting" even said that this shouldn't be done on competitive servers because it's a clear unfair advantage, and any unfair advantages are forbidden and will get you banned. There's a reason "wait" commands are disabled on most competitive servers, to stop you from doing shit like this, as well as pistol scripts. There's also a reason that the survival community bans pistol scripts, because you cant fucking replicate these things perfectly which is the purpose of a script. Just because the commands are available to use in the console, doesn't mean it's all fair game. Just like "lerping", which is also in this guide, competitive servers stop you from doing more then 3 lerp changes in a session, and changing above 66 lerp, to stop people from using high lerp to play long arm tanks.
Dash 27 Oct, 2018 @ 7:19pm 
I agree with Flow.
Moon 27 Oct, 2018 @ 7:11pm 
From a realistic standpoint of bunnyhopping, you can easily use it to attack survivors no matter how far away they are, and as a survivor, using it to evade your teammates just turns you into a bad teammate by running away from them. I just want to reitterate how I said I've tested these binds in a Single Player Versus Mutation, and have not actually used this myself on actual players, and I just found it pretty neat how it actually worked when I did. If you still want to hate me after I've given you my view on this whole seem-to-be issue, then so be it.
Moon 27 Oct, 2018 @ 7:11pm 
From a realistic standpoint, it's really not even relavent, as even though you are doing something that's fairly hard to get right in the first place, it doesn't have such a true advantage, as I've mentioned earlier, as in order for it to be useful, you'd need to be pretty close to the survivors to get the punch, and using rocks close to survivors isn't too effective as they'll just shoot you a bunch and likely take away at least 25% of your health, plus they'll have the chance to run away from you making it harder for you to get close to them again.