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command https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1370543410 If it steals any AP points you can use the RPGO command
RPGO_GiveAbiltiyPoints 10
When on the correct soldier. Save another separate backup here.
The safest thing to do after that is leave this mod enabled and ignore the tree, but with the backup you should be fine to try and remove this mod as long as no other soldiers have taken any perks from it. I believe the tree will just disappear but you have the backup in case it crashes when viewing the soldiers tree. It will give a warning when you first try to load the save without this mod but that can be ignored unless it crashes. Either choice make another backup save once your done.
There is 2 gauntlets, one Tempest base game and Shard replace psiamp.
Game crash or frizes when I put Tempest base in primary slot. I will see if Tactical UI is problem.
Can I switch mods mid game, to replace this mod with Templar disciple, is it safe?
And I forgot, when I reset soldier skils and talents via console will he remain same rank with ap to spend for that rank?
He is major by the way.
Note: Yesterday I again put base Tempest gauntlets as primary and somehow game didnt crash...
I will look if mod Tactical UI is the problem or I can sent you full log?
If you want a Rpgo soldier class designed around the Psionic Melee mod I would suggest using this mod instead https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1754101865 then using console commands to respec the offending soldiers.
[0165.19] Error: (RemoveNetObject) Objects AkEvent XPACK_SoundCharacterFX.Templar_Ghost_Target_Loop and AkEvent XPACK_SoundCharacterFX.Templar_IonicStorm_ThunderReflection_LR have duplicate NetIndex 63
Note I added Mitzruti patch and it still crashes when I equip my RPGO solder with gauntlet shards as primary and pistol as secondary.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1885142350&searchtext=psychic+trait
At the bottom of that mod it says
This mod is not designed to work with other psionic classes. I designed it to be something of a psi operative replacement for RPGO where not everyone is psionic and you have to have the gift of psionics.
Look deeper into that mod if you want to understand that better