Garry's Mod

Garry's Mod

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[Prototype] M9kHD3 Base
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
3.771 MB
17 Oct, 2018 @ 7:43pm
22 Aug, 2019 @ 7:19am
7 Change Notes ( view )

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[Prototype] M9kHD3 Base

In 1 collection by Herr Doktor
Burger King Bloods S.T.A.L.K.E.R Lite
21 items
Description
!!!This is an alpha, and doesn't perform too well!!!
No really, just use M9k or TFA right now, this is just public for some server testing.
For those of you who want to test this, good luck.

Known Technical Issues:
Secondary weapons, such as underslung grenade Launchers, are nonfunctional
Per-Round Reloading is disabled, so shotguns reload with only one shell.
The melee scripts are broken.
Third-Person Reload Animations are wonky.
Applying the Safety will appaerently switch real fast, when really it's just once and the text is glitchy
When Safetied, the weapon may get stuck in ADS mode. Pressing the Sprint key would sometimes fix this.

Known workshop Issues
The Thumbnail is in desperate need of replacing.

Features:
Third Person Animations: Aiming, Reloading, Sprinting, and so on is now conveyed via Hold-Type Positioning.

Saftey: Now you can disable your piece, and bring it to ready by aiming and pulling the trigger once.

Slow and Steady Aiming: Aiming down sights will force you to a walk, but will also reduce recoil.

Varying RPM: Semi/Automatic firemodes have their own fire rates, so switching to semi-auto isn't just manual bullet spam.

The Safety Grenade: Launched grenades have a timer fuse, and won't immediately detonate if they hit a wall too close to the player.