Starbound

Starbound

43 ratings
StarTech Themed 2.0
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
260.880 KB
5 Nov, 2018 @ 7:23pm
29 Jun @ 1:47pm
8 Change Notes ( view )

Subscribe to download
StarTech Themed 2.0

Description
Version 2.0 is OUT!
THE SMELTERS PATCH IS OUT OF THIS MOD NOW! GO AND RESONATE DEM SMELTERS!!

----------------------------------------------

One of the best mass-storage mods around, why not add skins to it so it fits any base?
And I mean ANY!... As long as I can actually work on the theme!

Alright star-faring pals; This is something I felt that shouldn't stay abandoned, so I took up the challenge and I'm now ready to work on it!

That said, feedback, material hunting and suggestions - as well as PERMISSIONS [this is important, seriously] are very welcome! To be more specific, I need furniture themed on the race or theme in question to get a feel or a base to start from and make the furniture options.

This mod is also on the Starbound Official Forums[community.playstarbound.com] if you don't have the Steam version!

CONFLICTS
This mod should NOT be used with the old StarTech themed, available either at GitHub or Steam Workshop. If you have that mod, remove it and use this instead.
Small Improvements messed up the workbench window of StarTech in the past. Not sure what the state is at this point.

REQUIREMENTS
You NEED both StardustLib and StarTech for this to work.
The original StarTech is usually used with Frackin' Universe, so you're safe if you have it. But if you don't want it, you should get ZTARBOUND for extra info.

--------------------------------------------------------------------------------
This is a mod based on StarTech Themed. It adds themed items based on StarTech storage system and alters a few things.
--------------------------------------------------------------------------------
There are a few themes done! But there are also more planned down the road.
Here is a list of planned themes:

Startech Themes:
- Wooden - DONE
- Human/Protectorate - Protectorate DONE
- Outpost - DONE
The themes below will be provided as MODULES, so the crafting table won't be as cluttered.
Vanilla Themes - OUT NOW
- Glitch village/Castle - Castle DONE
- Avian Tomb/Temple/Tribal - Temple DONE
- Hylotl City/Traditional - City DONE
- Novakid/steampunk - DONE
- Floran - DONE
- Apex Town/Lab - Lab DONE
- Slime


Modded Themes:
- Slime Race
- Kazdra
- Felin
- Avali - WIP
- Elithian Races - WIP
- Familiars
- Frackin' Universe Lab/Mytho - WIP
- Greckan (This race hasn't been updated since '17. Any interest in it?)
- Orcana - WIP
- Saturnian - WIP
- Hive Wasp - WIP
- K'Rakoth
- And maybe even more (If sugested AND permission is given.).


SPECIAL THANKS:

zetaPrime for creating Star Tech and Starlib
thakyZ for creating Star Tech Themed and giving me permission to work on it
Sayter for making me realize I wasn't paying attention to my patching
Aegonian, for creating the Elithian Races mod, and Nebulox, and some peeps from Elithian Races community for
discussing coding with me.
RyuujinZERO for creating the Avali race and FEVIX for mantaining the Triage version of the mod.
Skyligh for creating the Saturnian Race
DooM74G for helping me with the protectorate theme
GTG3000 for creating the Wasp Hive Race
Nemasys for creating the Orcana Race
Popular Discussions View All (1)
0
17 Nov, 2018 @ 2:45pm
Bug Reports
Azuli-Bluespots
43 Comments
Azuli-Bluespots  [author] 29 Jun @ 2:53pm 
Thanks to the changes that happened in the rendering and script processes of Stardust Technologies, I'm not YET sure how to layer things the way I'd like. Before there was a layer above everything, the lights, and one below for fullbright effects.

After everything broke, I needed to redo everything from scratch and things didn't work well. I'll try to check in the old code if anything about this can be salvaged, but I'm not sure. If anyone wants to try their hand at that, they're more than welcome to do so.
Azuli-Bluespots  [author] 28 Jun @ 1:00pm 
Alright, I fixed a few things in the protectorate theme, so this will be updated eventually when the vanilla themes are uploaded too.
Apex, Avian and Floran themes are already working, with some small variations between how they look compared to not only the og startech stuff, but also among the added themes.

Next I'm looking into what I have for Glitch, Hylotl and Novakid, and release the first module when they are working.
Azuli-Bluespots  [author] 26 Jun @ 12:38pm 
Found some stuff that needs fixing in these themes, and also found some old code from the pre 2.0 version that might help!
Azuli-Bluespots  [author] 26 Jun @ 5:12am 
Btw, if anyone wanna do a patch for this, or make stuff with the textures I made (the og startech themed sprites are obviously excluded, I didn't make them) you can just ask and I'll send the files I have (the ones marked "wip", as I do have the textures - I just need to fix the code)
Azuli-Bluespots  [author] 12 Jun @ 12:34pm 
I'm checking the new/soon-to-be reuploaded themes, and just like the first time, it isn't working as intended. I'm not even sure WHY.
I'm working on it way more actively than in the past few years, but it's still slow. I hope these will be up this year at least. I miss them myself.
Armok 3 Jun @ 12:04pm 
No worries!
Azuli-Bluespots  [author] 3 Jun @ 12:03pm 
@Armok
I got the squid ppl mods on my current modlist, gonna add it to the list.

It's going on the end of the list, tho. I need to get the themes that were already done up and running again first.
Armok 3 Jun @ 11:18am 
Seeing as this is being worked on still, would you consider adding K'Rakoth themes in the future?
Azuli-Bluespots  [author] 2 Jun @ 5:49pm 
GOOD NEWS, THE FIRST BASIC SET IS FINALLY WORKING AS INTENDED AGAIN!!
Five items per set - controller, terminal, storagebus, drivebay and battery.

Now it's a bunch of copy/paste, folder making and renaming stuff. I'll do the wooden and the og ones that were in themed, release here, and then the rest will be modular because I *really* don't want to clutter the workbench.

(I didn't have the time to figure out why things weren't working before. I figured it out, finally.)
Azuli-Bluespots  [author] 12 May @ 4:02pm 
I'm stuck on the drivebus, the thing that connects normal storage to the network. Something is making it not work right. But I'm doing progress anyway!