Tabletop Simulator

Tabletop Simulator

207 ratings
Star Trek - Ascendancy (Ultimate Edition)
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Type: Game
Complexity: Medium Complexity
Number of Players: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10+
Play Time: 180+ minutes
Tags: Star Trek
File Size
Posted
Updated
5.694 MB
7 Nov, 2018 @ 11:39pm
9 Jun @ 11:12am
322 Change Notes ( view )

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Star Trek - Ascendancy (Ultimate Edition)

Description
Includes: Andorian, Borg, Cardassian, Ferengi, Vulcan, Breen and Dominion Expansions. Also includes fan-made factions: Terrans, Tholians, Dominion, Orion Syndicate, Bajorans, Gorn, Tellarites, Suliban, Pakleds, Species 8472, and Jem'Hadar (Trueflight's Dominion v3).

Updated to use the latest July 2020 rulebook.

The Dominion War variant from the Dominion expansion is also included.

This game is heavily scripted for convenience (Setup and turn control are automated). Space Lanes can rotate as little as 1 degree. The Recharge Stage is automated, including Resource Generation.

If you encounter problems, kindly let me know the details and I'll do my best to fix it.

I'd like to give credit to RaSta, Spade88, Slash, OConnell. I used a lot of their design and assets.
Fan-made content is from Mattias, Trueflight, Marcin, and friends.
Faction Intros are clips from Volker400.

Thank you Marcin for the cool new faction player area mats and all the content you have added.

Whoever made the massive library of 3D Ship models for Star Trek Attack Wing, thank you!!!

Looking for players?:

Facebook Group:
https://www.facebook.com/groups/739586762879155

Discord Server(s):
https://discord.gg/YVNxe9z
Popular Discussions View All (20)
7
8 Jul @ 9:41am
Question About Incorporating Streamlined Rules from Kickstarter
dark jedi
1
4 Jun @ 1:17pm
can't find it anywhere
BaoBaB
2
3 Feb @ 4:50pm
Non-UCR Tholian Assembly Rules Mismatch
GAY_SEX
570 Comments
Jinn 25 Jul @ 2:16am 
Quite genuinely one of the most brilliant scripted games I've seen on TTS, genuinely an achievement DevKev. However, I think I have found one minor bug; the "Tomb of Serak" Vulcan Advancement auto finishes on 3 research rather than the required 5. Other than that, honestly having a blast playing this man!
Sakul805 9 Jun @ 11:57am 
xD thanks for the fix
DevKev  [author] 9 Jun @ 11:14am 
@Sakul805. Wow that typo has gone undetected for years! it's fixed now thanks.
Sakul805 9 Jun @ 8:05am 
Hi, when i pressed on open culture slots it correctly showed those, but in chat it wrote "open research slots"
DevKev  [author] 26 Apr @ 2:21pm 
@ Zampire2, try playing with single player instead of hotseat. The script can manage the turns without hotseat. My guess is that the script tried to ping a hot seated player color while it wasn't their turn and crashed.
@ Dionysian, try turning off Mod Caching in settings, load the game, then turn it back on. I don't see any missing assets, but several players have reported similar issues. I think it's a steamcloud issue. Reloading with Mod Caching off, is the fix. Let me know if you still have issues after trying that.
Zampire2 26 Apr @ 1:01pm 
Hello - First off thanks for all the time put into this mod, its great. I am trying to play hotseat but have issues viewing the command pannel that passes between players once I end a turn. I have Turns on custom with passing. In my game I took the turn as the first player, clicked end execute phase, that pannel passed to player two and threw an error:

Klingon Turn (Initiative 2)
Hot Seat change to Red.
Klingon Player started their Building Phase.
Error in Script (Global) function
<startLuaCoroutine/PerformStep>: Object reference not set to an instance of an object
Player 2's turn.

When I click end turn from Player 1 to Player 2, I see the control panel in the top of the Klingon sheet, but it is an empty box and I cannot interact with it at all. Is there a fix for this? Thank you!
Dionysian Flag Waving 12 Apr @ 7:25pm 
Got a missing asset error for one of the system disks. Not sure which one exactly but it's from the core box bc we were doing a core-only game.
DevKev  [author] 3 Apr @ 10:01am 
Hi Moses. I plan to rename this workshop to Legacy Edition, and then create a new workshop version for the final frontier. It'll take a while for me to get it done.
Moses Myshkin 3 Apr @ 5:17am 
Im loving this mod and the original board game :)
Do you plan on implementing the new "the Final Frontier" rules
DevKev  [author] 23 Mar @ 4:11pm 
@Stormfall1724
I vaguely remember something similar happened to me maybe a year ago. I think steam migrated their storage and the addresses ids changed. Nothing would load for me on my laptop for about 3 days. Then it suddenly fixed itself and I haven't had the issue since.