Children of a Dead Earth

Children of a Dead Earth

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Hydron Spear
   
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13 Nov, 2018 @ 10:17am
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Hydron Spear

Description
For when you need to take a ship, snap it into tiny little pieces, and chuck all the little shards of ship into deep space with as little risk as possible. Each nuke has an effective range of ~2600m, plus 2 supporting massive flak bombs hidden behind ~23.5cm of various armors that cap the missile. Don't worry about the engines being shot out since there's no running from nuclear blasts the size of small asteroids, and the incoming flak cloud will fly through the wipple shield you happen to have also turned into a projectile against the enemy it was protecting.
1 Comments
AtomHeartDragon 18 Nov, 2018 @ 4:45am 
A few points, if you don't mind:
* Delta-v is low, the missile will have problems intercepting unwilling targets and intercept velocity will likely be low
* When it starts homing the missile typically orients at an angle to the target and then stops burning. This allows it to be easily taken out bypassing the armoured nosecap altogether.
* The missile is very large and heavy, making it easy target and preventing carrying many of them into the battle. With the above it makes it unlikely that even one will make it to even a lone, small, stock-equiped target.
* Flak+nuke is bugged - if you detonate the nukes on all missiles the target will blow up regardless of distance and orientation IF AND ONLY IF the camera is centered on the missiles when they explode and then jumps to target. If you pause, detonate nukes, switch to target, unpause, the target will suffer no damage or at worst light surface ablation.