Cities: Skylines

Cities: Skylines

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Items (40)
Unlimited Trees Mod v1.12
Created by DRen72
UNLIMITED TREES MOD v1.12 https://i.imgur.com/vGVs7xb.png Current code by BloodyPenguin and mod site hosted by DRen72 Latest Code Update: May 24, 2018 (Compatible and tested with v1.12.2 and Campus DLC) This mod unlocks the games limitation of 262,144 tree...
Random Tree Rotation for Natural Disasters
Created by Judazzz
Hey all, many of you may have noticed that ever since the release of Natural Disasters (C:SL version 1.6) Boformer's Random Tree Rotation mod no longer worked properly: trees disappeared when viewed from certain angles, and textures were flickering wildly....
Network Extensions 2
Created by sniggledigit
Now Using Harmony 2.2 What's New (v.1.2.2.0) Updated for Hotels & Retreats (v.1.2.1.0) Now compatible with Better Education Toolbar (v1.2.0.0) Updated for compatibility with Plazas & Promenades https://i.imgur.com/a0VrMRr.png Source: https://i.imgur.com/n2...
Airport Roads
Created by SamsamTS
Compatible with Cities Skylines 1.10.0-f3 (Park Life) Fixed version of Runways and Taxiways mod. Adds runways and taxiways to the airport menu. Runway has the same cost as Highway road. Taxiway has the same cost as Small road. This mod doesn't change the p...
Spawn Points Fix
Created by BloodyPenguin
Automatically places spawn points for custom transport assets I think that's a common situation for many of you: regional trains don't come to custom train stations or planes don't visit custom airports. Aside from obvious pathfinding issues, that happens ...
More Network Stuff
Created by BloodyPenguin
https://i.imgur.com/zjZm3kK.png Adds more network stuff to Asset Editor for modders to place. Also allows editing ship and airplane paths ingame and placing regular roads and metro tunnels in MapEditor. Read description carefully before using this mod! IMP...
Network Tiling
Created by Ronyx69
Loads custom tiling values for network segment and node textures. The mod is required for people who want to use networks which depend on this mod. Makes it easier for asset creators to texture networks (roads, walls canals etc.) by allowing to control the...
Mesh Info
Created by SamsamTS
Compatible with Cities Skylines 1.9.0-f5 (Green Cities) Find out how well optimized custom assets are. Helps users to curate their assets and helps creators to optimize their work for the game. NEW IN VERSION 1.3 : If steam overlay is enabled, double click...
Detail
Created by Ronyx69
Allows having props & trees which can be color matched to your map theme grass color. Also allows custom lod/max render distances for props. Press Shift+Alt+D to toggle the props on/off, it's just a shortcut for render distance 0/1. (trees won't be hidden)...
Detail Nature
Created by Ronyx69
Includes 28 prop/tree variations of grass and plants, mushrooms, forest floor and twigs for effective fps removal. Also includes 64x prop/tree building versions of some assets. Made for the detail mod, which allows custom lod/max render distances, prop/tre...
Theme Decals
Created by Ronyx69
Adds decals which match the current map theme. 32m/16m versions for grass/cliff/sand/gravel/ruined/oil/ore and 32m/16m corner/16x8m edge versions for pavement. Known issues: If the mod is disabled, it won't work, because it's disabled. If you change graphi...
Decal Prop Fix (deprecated)
Created by boformer
This mod is for players who want to use decal assets with a size larger than 8x8m and/or tiled decals. Make sure that the mod is enabled! This mod does not mess with save files, simulation or the user interface. It is safe to use and can be disabled at any...
Decal Hover Area
Created by Ronyx69
This mod allows changing the hover area for big decals in real time. UPDATE 1: Added option to reduce decal culling. (disappearing when looking away from center of decal) https://youtu.be/dRuir2Lm0cs NOTE: The camera will jump up over the decal, so use Cam...
Parkify
Created by BloodyPenguin
Allows to use the whole wealth of your park buildings as Park Life modules https://i.imgur.com/CYNzkiJ.png If you want to place your park in campuses, you also need my Campus Parks mod. In options you can check the option to also convert some of vanilla Un...
Asset ItemClass Changer
Created by Snow_Cat
Reassign an asset's ItemClass (and main category / toolbar used to access). DANGER - Assets can be broken Broken assets will fail to load and cannot be fixed with the asset editor It is strongly recommended that ItemClass changes be made to a new save file...
Customize It!
Created by Katalepsis
Change "Customizable Property" values for *Service* buildings directly in-game. When you create an asset, you can specify some 'customizable properties' options for your building. This mod lets you change those inside the game, while also exposing some tha...
Building Themes
Created by boformer
This mod makes possible to apply building themes to a district or the whole city. Only buildings which are contained in one of the selected themes will grow in a district. You can subscribe to theme mods from the workshop, or create your own themes in the ...
Force Level Up
Created by BloodyPenguin
Adds a button to building info panel's header that makes a buildng level up when you want it to Allows to manually level up an individual building or the whole distict even if it doesn't meet level up requirements. Be carefull with land value and 'No High ...
Prefab Hook (Mod Dependency)
Created by boformer
This mod is used as a bridge between different mods (for better compatibility). Using Harmony for redirection. Note: If you are a mod creator, consider using Harmony instead to add prefixes/postfixed to InitializePrefab! This mod was created before the exi...
Mod Achievement Enabler [BROKEN, DON'T USE]
Created by goot loblin
This mod enables achievements when other mods are running! The little trophy icon that shows you whether achievements are enabled when you load the save will still be crossed out, but when the game loads, this mod simply changes a boolean value that turns ...
Less Steam
Created by thale5
This mod reduces unnecessary network traffic with Steam Enable the mod as usual. The mod runs during the Paradox logo, so it will take effect the next time you start the game. How much traffic is there? Content Manager generates lots of it. If you have man...
CSL Map View
Created by Gansaku
CSL Map View (Current version 4.4.7) This mod draws a image of map. Exactly, it is another external executable (CSLMapView.exe; bundled with the mod) to draw the map. The mod only outputs data file for that. If mod or viewer don't run, send comment with co...
CSL Show More Limits
Created by knighthawkGP
CSL Show More Limits v1.7.0_f5 Build_01 Purpose Basically an enhanced version of emf's mod Show Limits This one shows a few more items and corrects a few short comings I found in the original as well as providing the optional ability to log or record the i...
Ambient Sounds Tuner 2.0
Created by BloodyPenguin
Tune your ambient sounds volumes individually This mod is a fixed version of original Ambient Sounds Tuner mod. Read description there. In particular, you may be interested in how to create a sound pack You MUST unsubscribe original Ambient Sounds Tuner be...
Advanced Toolbar
Created by CWMlolzlz
Advanced Toolbar introduces new functionality to the toolbar including an expandable asset panel and auto icon centre. Too many icons on your bar? Center them all by enabling Auto Centre in the options. This will shift them so they are easier to access. Th...
Improved Asset Icons (alternative)
Created by Helios
This is an alternative version of the Improved Asset Icons mod. Original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=508195208 I take no credit for this mod. I only made minor changes. All credit goes to FrF, the original creator. I thought ...
No Radioactive Desert And More!
Created by BloodyPenguin
Brings sanity to ground color and makes trees lush green no matter how much pollution there (Configurable) IT'S A MOD, NOT A THEME! YOU CAN USE IT WITH ANY THEME YOU LIKE In addition to pollution and shoreside colors this mod can disable natural resources ...
Not So Unique Buildings
Created by BloodyPenguin
Now you can plop unique buildings and wonders (a.k.a monuments) as many times as you wish https://i.imgur.com/vGVs7xb.png This mod doesn't unlock any landmarks, it just allows them to post them more than one time. GitHub repository This mod uses Harmony ve...
Toggleable Whiteness
Created by BloodyPenguin
https://i.imgur.com/CYNzkiJ.png When plopping buildings, makes InfoView overlay displayed only if InfoView panel is visible. Also allows to switch info views while plopping buildings, placing roads or drawing districts This mod doesn't provide a hotkey. In...
Flood Damage Control [BETA]
Created by Katalepsis
If you like this mod, please take a moment to rate+, it really helps me stay motivated to continue creating mods for the community. Also, if you have abundance in your life, consider making a small donation. While not required, it is always a great incenti...
Disable Zone Check
Created by AJ3D
This simple mod disables the zone checking logic for all growable buildings. This is the logic that auto demolishes any buildings that are not placed on zoned land. Hopefully this mod will remove the need to convert growables to Ploppable RICO assets. It a...
Super Demand
Created by Klyte45
https://i.imgur.com/z8nO6Sc.png Make all demands stay high forever. Works with new and previous-saved cities. The Cims even don't care about basic items (water, sewage, etc) before construct their buildings by consequence of it. Enjoy! WARNING: This mod do...
Infinite Goods
Created by Googen
Stock your commercial buildings, power plants, industry and shelters with an infinite amount goods. Get rid of industry and traffic! UPDATED: Now supports power plants and service points! See change log for details. What it does Commercial buildings have i...
Pollution, Death, Garbage and Crime Remover Mod
Created by doctor
Choose whether you want to completely remove any kind of pollution (ground, water or noise) as well as dead people, garbage and/or crime. Can also maximize city attractiveness, entertainment and land value. With Options Panel you can easily switch ON/OFF e...
Remove Road Props
Created by Simon Ryr
Remove Road Props mod Made by Simon Royer from the #FrenchCityDesigners community. Version 1.1 compatible with Cities:Skylines 1.11.1-f2 and all expansions. No expansion required. This mod allows you to remove many props under different categories that are...
Remove Street Arrows
Created by Simon Ryr
Remove Street Arrows mod by Simon Royer from the #FrenchCityDesigners community Removes arrows on all roads (but ONLY VISUALLY) In the option panel, you can choose to remove the arrows on roads, bike paths and/or tram tracks. Arrow props placed manually (w...
Building States
Created by CoarzFlovv
Change any building to its abandoned or collapsed state! How to use Open the building info view, and click on the "house" http://i64.tinypic.com/30n88t1.png icon to switch between the different states. The building can be restored to its original (normal) ...
Force Building Level
Created by CoarzFlovv
Takeover from the original mod ControlBuildingLevelUp mod by DirtyDan :) This mod use the same UI as the original. Click on the building levels bar to set the desired level of your building. This mod use the same UI as the original. Click on the building l...
Control Building Level Up v0.5 (Industries)
Created by boformer
This is a fixed version of DirtyDan's mod Unsubscribe the old mod before you get this one! This mod enables you to control your city development by preventing buildings from upgrading to a certain level. Simple select a (growable) building of your choice a...
Network Skins
Created by boformer
https://i.imgur.com/O3ujMsj.png Change the visual appearance of roads, train tracks and pedestrian paths per segment. This is an improved version of the well-known Network Skins mod, developed by TPB and boformer. Disable the other Network Skins mod before...