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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2391106222
I do have a "Colonist Change Time New Place" mod which allows you to bump the stay at new workplace time to 500 sols (or lower).
Best just to let them do as they want to do, and don't try to micromanage too much.
Not sure who to ask as the author I've reached out to is no longer active on this game and while I love his mod, it doesn't play well with Martain Express at all. I'm talking about Career A.I.. It's constantly causing my far away from dome colonists in my fungal farms and extractors to leave their job, about once a Sol. It kinda ruins the train mod.
I've had to disable the mod as a result, but I saw another mod that might fix my issue as a work-around, but it hasn't been updated since 2018. It's called "Get Back There!". It basically will keep the colonist at whatever job the user places them at for a very long time.
I thought I'd at least ask, is there an easy way for you to update that mod to make it work now?
PC's are weird man. The only thing that seem to act a little funny before things clicked into place was Surviving the Sponsors mod. It bugged out the start menu and when I disabled that mod and restarted the game that's when all the RC's showed up. I was then able to re-enable that mod and everything worked ok. I know that mod's acted odd with this mod before so maybe something with it was messing with yours. Odd, since I disabled it before when testing out this mod trying to get the RC's to work.
Anywho, just wanted to share the good news :). Hopefully it continues to work.
Thanks for your patience!