Opus Magnum

Opus Magnum

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VORTEX MIRROR
   
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357.000 B
26 Nov, 2018 @ 11:46am
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VORTEX MIRROR

In 1 collection by Geneosis
Geneosis' Alchemic Recipes
7 items
Description
Ever wondered how to reverse the spin direction of a vortex? Solving this puzzle will answer that question.

Here is my speed-centered solution at (550, 97, 329): https://imgur.com/a/SfZJU4H
17 Comments
Grass Starter 18 Mar, 2021 @ 10:58am 
Doesn't break any records but it's cool looking https://imgur.com/a/0xZ5ACR 140/56/160
Lord Maelstrom 20 Feb, 2019 @ 8:46am 
Woah, that's cool :D
Geneosis  [author] 29 Nov, 2018 @ 10:38am 
@ShadowCluster: Amazing disassembly/reassembly you have there :D I did this kind of convoluted solution for some of the story puzzles, but didn't have the patience to do it on this one yet.
ShadowCluster 29 Nov, 2018 @ 2:30am 
Saw several inefficencies with Penta's Area, so here's a 46 Hex, which is +3 from theoretical optimal. +1 from tracks, and 2 from general rotation. Probably unavoidable, but I have been wrong in the past. 45 seems very tight, and I haven't been able to get the juggling right to support it.

70/3328/46: https://imgur.com/hQIVkF1

Who knows, there may be a configuration that allows you to not require disassembling it.
Geneosis  [author] 28 Nov, 2018 @ 11:50am 
Also those solutions makes me realise which puzzles are fairly easy to optimize and which puzzles are not: This was an easy one as it can be solved by only adding and removing connections in a smart way. At the opposite, my previous puzzle is probably a nighmare to optimize X)
Geneosis  [author] 28 Nov, 2018 @ 11:47am 
@PentaPig: Awesome work you did there :) It's also cool to see all the solutions together in the same album.
PentaPig 28 Nov, 2018 @ 9:34am 
Thanks. If you can script one arm to move precisely every 4 cycles adding the other two becomes trivial. I noticed some inefficiencies in the area solution. There is now a 55/802/49 in the album.
Stratege 28 Nov, 2018 @ 8:42am 
@PentaPig, these are some impressive solutions. The fact that the 3 arms on the same track do not smash into each other is nice
PentaPig 28 Nov, 2018 @ 3:55am 
I made a mistake while estimating cost. It's 40/748/94 now. I added the gif to the album.
PentaPig 28 Nov, 2018 @ 3:29am 
The 6. input can be grabbed on cycle 11. It needs to move across 3 sets of glyphs to the ouput, for a theoretical minimum of 16 cycles. This probably isn't possible, but 17 cycles certainly is. My scores:
Cost: 50/177/89
Cycles: 810/17/316
Area: 75/693/51
https://imgur.com/a/F0MPYVm
I didn't attempt sum optimization, because Lag Grenade's solution is probably optimal.